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Author Topic: [SHOWOFF] What Are You Working On  (Read 318609 times)

matija168

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Re: [SHOWOFF] What Are You Working On
« Reply #1380 on: August 09, 2015, 06:44:20 pm »
Quote from: "Milly"
I love it! Everything above the black area at the bottom. It looks kinda bad. The logo and the quit button could be organized better I think. But the rest is really good. Also, really nice music.

It's not actually as big as this shows it. Click to view on Youtube, the quit button is the end of the screen. I don't know why it shows it like that.

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Milly

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Re: [SHOWOFF] What Are You Working On
« Reply #1381 on: August 09, 2015, 06:52:07 pm »
Quote from: "matija168"
Quote from: "Milly"
I love it! Everything above the black area at the bottom. It looks kinda bad. The logo and the quit button could be organized better I think. But the rest is really good. Also, really nice music.

It's not actually as big as this shows it. Click to view on Youtube, the quit button is the end of the screen. I don't know why it shows it like that.

Ohhh right :P Yes that looks much better.
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Valkryst

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Re: [SHOWOFF] What Are You Working On
« Reply #1382 on: August 09, 2015, 08:10:27 pm »
Quote from: "stoneharry"
Made a tool to automatically generate all spell visuals as creatures and then to spawn them in a grid on a specified map. This is useful for finding spell visuals for custom spells:

[media:1icpa9bx]https://www.youtube.com/watch?v=lU4Nn_mRS9U[/media:1icpa9bx]

That tool will definitely come in handy. Thanks for the release.
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Nekatus

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Re: [SHOWOFF] What Are You Working On
« Reply #1383 on: August 10, 2015, 11:34:00 am »
Quote from: "matija168"
Login screen for the project I'm on right now. It's not much, but why not post anyway. Huge thanks to Mordred.

[media:61l575vg]https://www.youtube.com/watch?v=KqNf4_6F5ao[/media:61l575vg]

Looks really awesome dude! :) I love it !
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Alastor

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Re: [SHOWOFF] What Are You Working On
« Reply #1384 on: August 10, 2015, 04:48:00 pm »
Why are those clouds / myst so lagging ?
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1385 on: August 10, 2015, 05:54:25 pm »
Quote from: "Alastor"
Why are those clouds / myst so lagging ?

Big particle effects on the login screen. Not designed to do this. Hits the FPS quite hard.
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schlumpf

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Re: [SHOWOFF] What Are You Working On
« Reply #1386 on: August 10, 2015, 06:32:20 pm »
I spent the last few days trying to find out how opcode mangling of JAM works. Sadly, all I got was

Code: [Select]
uint16_t unfruddle (uint16_t mask, uint16_t fruddled)
{
  size_t fruddled_bit (0);
  uint16_t unfruddled (0);
  for (size_t bit (0); bit < 16; ++bit)
  {
    if (mask & (1 << bit))
    {
      unfruddled |= +!!(fruddled & (1 << bit)) << fruddled_bit;
      ++fruddled_bit;
    }
  }
  return unfruddled;
}

uint16_t fruddle (uint16_t mask, uint16_t unfruddled)
{
  size_t fruddled_bit (0);
  uint16_t fruddled (0);
  for (size_t bit (0); bit < 16; ++bit)
  {
    if (mask & (1 << bit))
    {
      fruddled |= +!!(unfruddled & (1 << fruddled_bit)) << bit;
      ++fruddled_bit;
    }
  }
  return {fruddled};
}

// 6.0.1.18179
// mask                actual  fruddled
// 0001000111111010_b, 0x0000, 0x0181, "CLIENT_CONNECTION_SUSPEND_COMMS"
// 0001000111111010_b, 0x0003, 0x0186, "CLIENT_CONNECTION_PONG"
// 0001000111111010_b, 0x0007, 0x0386, "SMSG_ZIPPED"
// 0001000111111010_b, 0x000B, 0x0586, "CLIENT_FLOOD_DETECTED"
// 0001000111111010_b, 0x000C, 0x0781, "CLIENT_CONNECTION_RESUME_COMMS"
// 0001000111111010_b, 0x000D, 0x0782, "CLIENT_CONNECTION_DROP_NEW_CONNECTION"
// 0001000111111010_b, 0x0010, 0x0981, "SMSG_CHUNKED_CONTINUE"
// 0001000111111010_b, 0x0012, 0x0985, "CLIENT_CONNECTION_CONNECT_TO"
// 0001000111111010_b, 0x0013, 0x0986, "CLIENT_CONNECTION_RESET_COMPRESSION_CONTEXT"
// 0001000111111010_b, 0x0015, 0x0B82, "SMSG_CHUNKED_FINISH"
// 0001000111111010_b, 0x0017, 0x0B86, "CLIENT_CONNECTION_AUTH_CHALLENGE"
// 0001000111111010_b, 0x001A, 0x0D85, "SMSG_COMPOSITE"

Note that masks depend on JAM group and actual opcodes are jiggled around withing the groups, likely at the same time of mask changes for the groups, rendering the whole thing useless. Also, the groups apparently do not remotely share the masks. Combining all masks ends up with just one or two bits of freedom, thus can't be right.
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Rangorn

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Re: [SHOWOFF] What Are You Working On
« Reply #1387 on: August 10, 2015, 10:29:24 pm »
Just removing GlueXML/FrameXML security on WoD 6.2 and making some crazy stuff haha, and ofc thanks to Chase for helping me to do it :


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Milly

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Re: [SHOWOFF] What Are You Working On
« Reply #1388 on: August 10, 2015, 11:31:27 pm »
Ich lerne Deutsch. :D Ich mussen habe Meisterschaft
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Nekatus

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Re: [SHOWOFF] What Are You Working On
« Reply #1389 on: August 10, 2015, 11:50:19 pm »
The first sentence is correct, milly :D
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Milly

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Re: [SHOWOFF] What Are You Working On
« Reply #1390 on: August 11, 2015, 10:01:28 am »
Danke :D ich versuche
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saifi0102

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Re: [SHOWOFF] What Are You Working On
« Reply #1391 on: August 11, 2015, 01:50:37 pm »
Started working on Guild UI :)

[attachment=0:2xp7l4xy]Capture.JPG[/attachment:2xp7l4xy]
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Alastor

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Re: [SHOWOFF] What Are You Working On
« Reply #1392 on: August 11, 2015, 06:17:31 pm »
recunstructing one legendary sword from Blizzcon .... idc i dont want to wait until they release it i have screen shot thats all i need ....








« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9

saifi0102

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Re: [SHOWOFF] What Are You Working On
« Reply #1393 on: August 11, 2015, 07:52:03 pm »
Quote from: "Alastor"
recunstructing one legendary sword from Blizzcon .... idc i dont want to wait until they release it i have screen shot thats all i need ....

Awesome
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XxXGenesisXxX

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Re: [SHOWOFF] What Are You Working On
« Reply #1394 on: August 12, 2015, 03:57:06 am »
Quote from: "Alastor"
recunstructing one legendary sword from Blizzcon .... idc i dont want to wait until they release it i have screen shot thats all i need ....

Looks great, what's the poly count on it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »