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Author Topic: [SHOWOFF] What Are You Working On  (Read 318589 times)

Luzifix

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Re: [SHOWOFF] What Are You Working On
« Reply #1740 on: April 07, 2016, 01:39:25 pm »
Quote from: "Pinkhair3d"
Just an experiment, need a converter that will handle 4k+ resolutions I think...

[media:pz79gmy1]https://www.youtube.com/watch?v=giYvJtd_1ac[/media:pz79gmy1]

Wow, nice how you create the Panorama ?
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Pinkhair3d

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Re: [SHOWOFF] What Are You Working On
« Reply #1741 on: April 08, 2016, 05:05:32 pm »
Quote from: "Luzifix"
Wow, nice how you create the Panorama ?

Google's put out a metadata injector; stick the metadata into an mp4 file and Youtube reads it as a panoramic video. You can have it animate, too, but those 6k files can get large quickly...
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1742 on: April 13, 2016, 01:14:27 am »
Did some updates to my spell editor recently, it's a bit faster now:

[media:2pvzi7tk]https://youtu.be/eRmLi54PDko[/media:2pvzi7tk]

Can't really fix the lag of updating the control's (loading spells) without redesigning the interface completely. I just rushed the interface and didn't really consider it might lag with this approach.
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iindigo

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Re: [SHOWOFF] What Are You Working On
« Reply #1743 on: April 13, 2016, 02:26:40 am »
Quote from: "stoneharry"
Did some updates to my spell editor recently, it's a bit faster now:

[media:6n0sasi0]https://youtu.be/eRmLi54PDko[/media:6n0sasi0]

Can't really fix the lag of updating the control's (loading spells) without redesigning the interface completely. I just rushed the interface and didn't really consider it might lag with this approach.

Looks nice. To address the lag, how hard would it be to 1) throw loading on a background thread so the UI isn’t blocked and 2) set up a caching system for heavier resources (icons, etc)? Both are common in mobile development and help a lot to make heavy datasets feel light even with limited resources.
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1744 on: April 13, 2016, 09:42:44 am »
Quote from: "iindigo"
Quote from: "stoneharry"
Did some updates to my spell editor recently, it's a bit faster now:

[media:o0r6tpfn]https://youtu.be/eRmLi54PDko[/media:o0r6tpfn]

Can't really fix the lag of updating the control's (loading spells) without redesigning the interface completely. I just rushed the interface and didn't really consider it might lag with this approach.

Looks nice. To address the lag, how hard would it be to 1) throw loading on a background thread so the UI isn’t blocked and 2) set up a caching system for heavier resources (icons, etc)? Both are common in mobile development and help a lot to make heavy datasets feel light even with limited resources.

Processing is already done on a different thread to the interface. This is pretty normal practice -to not do this would be incredibly incompetent.

The issue is lies with how the interface is designed - only control's on the current tab you are viewing should be updated, etc.
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Vitalianus

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Re: [SHOWOFF] What Are You Working On
« Reply #1745 on: April 21, 2016, 03:46:56 pm »
https://www.youtube.com/watch?v=euV-RPJ ... e=youtu.be Well arathi highlands I am still a noob soooo.... this is my first
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Mr. DK

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Re: [SHOWOFF] What Are You Working On
« Reply #1746 on: April 22, 2016, 04:51:53 pm »


Getting frustrated with WoD Core and custom classes... Any suggestions? Unfortunately the corelog does not say anything so it has to be a client thingy.
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Ghaster

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Re: [SHOWOFF] What Are You Working On
« Reply #1747 on: April 22, 2016, 06:21:32 pm »
Quote from: "Mr. DK"


Getting frustrated with WoD Core and custom classes... Any suggestions? Unfortunately the corelog does not say anything so it has to be a client thingy.

That's about how far you will get if you add a new class with a new class id.  I have tried to do it before and it just doesn't work. My guess is somekind of hardcoded max of classes and races.
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Mr. DK

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Re: [SHOWOFF] What Are You Working On
« Reply #1748 on: April 22, 2016, 07:16:17 pm »
I found the value in Core but I would not agree on that its probably something in a dbc I havend found yet or something in the core that does not respond in serverlog
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1749 on: April 23, 2016, 03:14:17 pm »
Quote from: "Ghaster"
Quote from: "Mr. DK"


Getting frustrated with WoD Core and custom classes... Any suggestions? Unfortunately the corelog does not say anything so it has to be a client thingy.

That's about how far you will get if you add a new class with a new class id.  I have tried to do it before and it just doesn't work. My guess is somekind of hardcoded max of classes and races.
Quote from: "Mr. DK"


Getting frustrated with WoD Core and custom classes... Any suggestions? Unfortunately the corelog does not say anything so it has to be a client thingy.


I highly doubt they've randomly decided to hardcode it when it hasn't been hardcoded in -any- previous versions. This sounds like you don't have the char racial variation data, in the DBC/2 files.
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Mr. DK

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Re: [SHOWOFF] What Are You Working On
« Reply #1750 on: April 23, 2016, 04:37:22 pm »
Quote from: "stoneharry"
Quote from: "Ghaster"
Quote from: "Mr. DK"


Getting frustrated with WoD Core and custom classes... Any suggestions? Unfortunately the corelog does not say anything so it has to be a client thingy.

That's about how far you will get if you add a new class with a new class id.  I have tried to do it before and it just doesn't work. My guess is somekind of hardcoded max of classes and races.
Quote from: "Mr. DK"


Getting frustrated with WoD Core and custom classes... Any suggestions? Unfortunately the corelog does not say anything so it has to be a client thingy.


I highly doubt they've randomly decided to hardcode it when it hasn't been hardcoded in -any- previous versions. This sounds like you don't have the char racial variation data, in the DBC/2 files.

What dbc/2 do you exactly mean? I looked fort about 5 hours to find them all. I changed. CharBaseInfo and CharClasses
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Met@

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Re: [SHOWOFF] What Are You Working On
« Reply #1751 on: April 24, 2016, 02:03:57 am »
I had free time, so I did some conceptarts of gnome crates for Gnomeregan.

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stan84

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Re: [SHOWOFF] What Are You Working On
« Reply #1752 on: April 24, 2016, 08:11:35 am »
Quote from: "Met@"
I had free time, so I did some conceptarts of gnome crates for Gnomeregan.


 nice boxes Met@, i like it :)
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Ghaster

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Re: [SHOWOFF] What Are You Working On
« Reply #1753 on: April 24, 2016, 10:13:53 am »
Quote from: "stoneharry"
I highly doubt they've randomly decided to hardcode it when it hasn't been hardcoded in -any- previous versions. This sounds like you don't have the char racial variation data, in the DBC/2 files.
I can't 100% say it's hardcoded. But the problem also exists in MoP. The same error exists on races, if you try to add a new id. However if you use the existing race id's. they will work just fine.

Quote from: "Mr. DK"
What dbc/2 do you exactly mean? I looked fort about 5 hours to find them all. I changed. CharBaseInfo and CharClasses
If you haven't yet updated the gt tables (GtOCTBaseHPBylass for example), try to do that. Also add the class in "class_expansion_requirement" in the world database.
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Mr. DK

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Re: [SHOWOFF] What Are You Working On
« Reply #1754 on: April 24, 2016, 12:28:53 pm »
Quote from: "Ghaster"
If you haven't yet updated the gt tables (GtOCTBaseHPBylass for example), try to do that. Also add the class in "class_expansion_requirement" in the world database.

I changed in World but should be possible to login without gtdbs
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