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Author Topic: Noggit Cataclysm?  (Read 5594 times)

Scootaloo

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Noggit Cataclysm?
« on: June 09, 2013, 05:10:32 am »
Is there any chance Noggit will ever come to Cataclysm?

Just wondering, since people are starting to abandon WoTLK as a setting for servers.
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Steff

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Re: Noggit Cataclysm?
« Reply #1 on: June 09, 2013, 08:56:04 am »
Not in the moment.  But time will  tell.
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Jøk3r

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Re: Noggit Cataclysm?
« Reply #2 on: June 09, 2013, 10:25:41 am »
I know someone who helped someone else to load mop adts in an wow mapeditor. It is some months ago and i dont know if they have continued :/
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I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

axel0099

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Re: Noggit Cataclysm?
« Reply #3 on: June 09, 2013, 01:16:32 pm »
Quote from: "Jøk3r"
I know someone who helped someone else to load mop adts in an wow mapeditor. It is some months ago and i dont know if they have continued :/

uhm... What map editor? it can't be noggit or maybe an updated one?
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Jøk3r

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Re: Noggit Cataclysm?
« Reply #4 on: June 09, 2013, 09:47:58 pm »
No it was not noggit. But as i dont want to say something that may wont be released i wont say anything more^^
And maybe they dont want to have this published sofar.
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I don't like Noggit... I LOVE it :D
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stoneharry

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Re: Noggit Cataclysm?
« Reply #5 on: June 09, 2013, 09:49:51 pm »
I'm not sure why you want editors for newer versions when there are no good emulators that can support this content.
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Steff

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Re: Noggit Cataclysm?
« Reply #6 on: June 10, 2013, 06:44:24 am »
Dito
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fearless_wind

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Re: Noggit Cataclysm?
« Reply #7 on: June 10, 2013, 12:06:09 pm »
It's much better to improve WOTLK version. There are so many functions that are needed to be implemented. Map generator. DBC editor. Light editor. Minimap generator. Groundeffects adder. Water editor. Chunk editor (texture flags , Area ID,  imapssible flag and etc). Brush support. And a plenty of other functions. I think Cata support is a last step of current development.
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Steff

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Re: Noggit Cataclysm?
« Reply #8 on: June 10, 2013, 12:50:44 pm »
Chunk editor (texture flags , Area ID, imapssible flag and etc).

Is in since one year.

Tee rest will need improofments in the QT version. But all devs seam not to like it. But without all the nice stuff is simple not possbile. Or not without much more work around that will coast to much time.
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schlumpf

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Re: Noggit Cataclysm?
« Reply #9 on: June 10, 2013, 02:08:18 pm »
Quote from: "Steff"
But all devs seam not to like it.
If you don't like switching to Qt, continue using the SDL version. I don't care. Some small improvements > no development at all.
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Steff

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Re: Noggit Cataclysm?
« Reply #10 on: June 10, 2013, 02:59:37 pm »
As i said i want want the qt version.
But i will not get it to work alone.
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fearless_wind

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Re: Noggit Cataclysm?
« Reply #11 on: June 10, 2013, 03:12:13 pm »
Maybe you should make the SDL version opensource?  So others can contribute if they can. I guess there are a lot of people with skills to do it.
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Steff

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Re: Noggit Cataclysm?
« Reply #12 on: June 10, 2013, 11:24:46 pm »
2 reasons to not do it.

I never expected that anyone else will work on it because QT is the main soruce. If we get a dev team it should dev on this version. So my code is much horror the usual ;) because I never expected to release it.

If all guys code on SDL, qt will never remain in any development. And QT is the only way to get all the planed features inside the editor.
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fearless_wind

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Re: Noggit Cataclysm?
« Reply #13 on: June 11, 2013, 06:23:53 am »
So, the first thing we need to do is to implement all features of SDL into QT versions to make QT usable.
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axel0099

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Re: Noggit Cataclysm?
« Reply #14 on: June 11, 2013, 09:46:21 am »
yeah
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