Work in Progress:It's still like 50% done, but there's a lot of new stuff to be added, I will make also a video on YouTube.Yea, it's pretty simple I know, but as I said, it's an work in progress.Edit: After spending a lot of time I realized I don't really like it, so I came up with another one.It's a template for now, got to take all the textures and make them blend with the background. But for now I want the login screen to be simple.
Quote from: "Krang Stonehoof"Work in Progress:It's still like 50% done, but there's a lot of new stuff to be added, I will make also a video on YouTube.Yea, it's pretty simple I know, but as I said, it's an work in progress.Edit: After spending a lot of time I realized I don't really like it, so I came up with another one.It's a template for now, got to take all the textures and make them blend with the background. But for now I want the login screen to be simple.Is the thing/place from the first screenshot something from Warlords of Draenor ( or maybe some other expansion ) or did you create it yourself? I have never seen that thing but it's very good quality, perhaps too good to be fanmade.
I just finished the login screen I was working on. Here's the video I uplaoded on YouTube.
I just finished the login screen I was working on. Here's the video I uplaoded on YouTube.[media:3cnicuu5]https://www.youtube.com/watch?v=zxL9u7Bh-3o[/media:3cnicuu5]I would appreciate to hear any feedback.
Quote from: "Krang Stonehoof"I just finished the login screen I was working on. Here's the video I uplaoded on YouTube.[media:2zdms2wm]https://www.youtube.com/watch?v=zxL9u7Bh-3o[/media:2zdms2wm]I would appreciate to hear any feedback.My god that's awesome man. keep up the good work!
I just finished the login screen I was working on. Here's the video I uplaoded on YouTube.[media:2zdms2wm]https://www.youtube.com/watch?v=zxL9u7Bh-3o[/media:2zdms2wm]I would appreciate to hear any feedback.
Started to port Noggit 1.3 SDL to C# today.If i'll ever finish that, we'll have a much cleaner codebase than now. Nearly no experience with 3D programming and zero experience with SDL, but that's why i do it: I want to learn. Maybe i won't even use SDL, not sure yet. :sAnd i'm finally programming something big in C#, only used VB.NET and C++ for big projects yet.EDIT: I already have good ideas for the new UI! :3EDIT2: After i thought about everything again, i think it will be more an own editor based on Noggit instead of a Noggit port. I have so many ideas to change things. I'll use Windows Forms as the GUI and implement the SDL window in it. That means i'll create a complete new GUI, which Noggit really needs, in my opinion.But at first, i need to finish the port of the logical things, like reading DBCs.
duplicated effort
Quote from: "Kaev"Started to port Noggit 1.3 SDL to C# today.If i'll ever finish that, we'll have a much cleaner codebase than now. Nearly no experience with 3D programming and zero experience with SDL, but that's why i do it: I want to learn. Maybe i won't even use SDL, not sure yet. :sAnd i'm finally programming something big in C#, only used VB.NET and C++ for big projects yet.EDIT: I already have good ideas for the new UI! :3EDIT2: After i thought about everything again, i think it will be more an own editor based on Noggit instead of a Noggit port. I have so many ideas to change things. I'll use Windows Forms as the GUI and implement the SDL window in it. That means i'll create a complete new GUI, which Noggit really needs, in my opinion.But at first, i need to finish the port of the logical things, like reading DBCs.Instead of doing that, you could as well just help with noggit in the current state. There is also a branch to completely redo the UI there. This looks like a lot of duplicated effort.