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Author Topic: [SHOWOFF] What Are You Working On  (Read 318464 times)

Skarn

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Re: [SHOWOFF] What Are You Working On
« Reply #1365 on: August 07, 2015, 09:24:12 pm »
It looks very good but lacks dense grass.
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Amaroth

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Re: [SHOWOFF] What Are You Working On
« Reply #1366 on: August 08, 2015, 10:31:54 am »
You mean ground effects probably... I have to agree, somwthing like this, just in another color might look far better there:
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Simensss

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Re: [SHOWOFF] What Are You Working On
« Reply #1367 on: August 08, 2015, 10:39:57 am »
Magic trees..
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Amaroth

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Re: [SHOWOFF] What Are You Working On
« Reply #1368 on: August 08, 2015, 10:41:38 am »
That screenshot was not about trees :D. But about grass on ground.
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Simensss

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Re: [SHOWOFF] What Are You Working On
« Reply #1369 on: August 08, 2015, 10:54:30 am »
I know, but this thees...
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matija168

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Re: [SHOWOFF] What Are You Working On
« Reply #1370 on: August 08, 2015, 06:27:44 pm »
It's very true. My density are maxed out but by adding them via FuTa it's still scarce for some reason. I'll be using the CMD tool later, from my experience it does the job better even if it's more work.
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Amaroth

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Re: [SHOWOFF] What Are You Working On
« Reply #1371 on: August 08, 2015, 06:36:07 pm »
GroundEffectTexture.dbc 1 based:

6-9: have sum of values 16, I often use 4-4-4-4, but not everytime.
10: I usually use 15, never more

With this setting I get very good density. About models used for ground effects, I use retextured effects from MoP, I am not sure what location it was, maybe Valley of Eternal Blossoms... Basically I took grass with 3 groups of leaves on it and changed texture of leaves so it matched my zone. I created 4 different versions of it and used them for effect. I made about 4 ground effect sets while using this method and never was disapointed by results.
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1372 on: August 08, 2015, 06:44:04 pm »
Made a tool to automatically generate all spell visuals as creatures and then to spawn them in a grid on a specified map. This is useful for finding spell visuals for custom spells:

[media:2hjnzsmj]https://www.youtube.com/watch?v=lU4Nn_mRS9U[/media:2hjnzsmj]
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matija168

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Re: [SHOWOFF] What Are You Working On
« Reply #1373 on: August 08, 2015, 08:26:08 pm »
Quote from: "Amaroth"
GroundEffectTexture.dbc 1 based:

6-9: have sum of values 16, I often use 4-4-4-4, but not everytime.
10: I usually use 15, never more

With this setting I get very good density. About models used for ground effects, I use retextured effects from MoP, I am not sure what location it was, maybe Valley of Eternal Blossoms... Basically I took grass with 3 groups of leaves on it and changed texture of leaves so it matched my zone. I created 4 different versions of it and used them for effect. I made about 4 ground effect sets while using this method and never was disapointed by results.

That's a good tip, I'll probably end up doing the same myself. Thanks.
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Skarn

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Re: [SHOWOFF] What Are You Working On
« Reply #1374 on: August 08, 2015, 09:20:06 pm »
The grass density can also be raised by changing the max cvar in your interface video settings files.
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Chase

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Re: [SHOWOFF] What Are You Working On
« Reply #1375 on: August 08, 2015, 11:16:17 pm »
Quote from: "stoneharry"
Made a tool to automatically generate all spell visuals as creatures and then to spawn them in a grid on a specified map. This is useful for finding spell visuals for custom spells:

[media:miu1bbyt]https://www.youtube.com/watch?v=lU4Nn_mRS9U[/media:miu1bbyt]
This looks so pretty! Wish you developed for WoD..
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Kaev

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Re: [SHOWOFF] What Are You Working On
« Reply #1376 on: August 09, 2015, 09:24:45 am »
Quote from: "stoneharry"
Made a tool to automatically generate all spell visuals as creatures and then to spawn them in a grid on a specified map. This is useful for finding spell visuals for custom spells:

[media:2n61ubhp]https://www.youtube.com/watch?v=lU4Nn_mRS9U[/media:2n61ubhp]
Need D:
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1377 on: August 09, 2015, 01:51:58 pm »
Quote from: "Kaev"
Quote from: "stoneharry"
Made a tool to automatically generate all spell visuals as creatures and then to spawn them in a grid on a specified map. This is useful for finding spell visuals for custom spells:

[media:2tqlp4r4]https://www.youtube.com/watch?v=lU4Nn_mRS9U[/media:2tqlp4r4]
Need D:

Tool is open source:

https://github.com/stoneharry/Spell-Edi ... MapBuilder
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matija168

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Re: [SHOWOFF] What Are You Working On
« Reply #1378 on: August 09, 2015, 06:38:39 pm »
Login screen for the project I'm on right now. It's not much, but why not post anyway. Huge thanks to Mordred.

[media:ozbhd8dz]https://www.youtube.com/watch?v=KqNf4_6F5ao[/media:ozbhd8dz]
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Milly

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Re: [SHOWOFF] What Are You Working On
« Reply #1379 on: August 09, 2015, 06:42:00 pm »
Quote from: "matija168"
Login screen for the project I'm on right now. It's not much, but why not post anyway. Huge thanks to Mordred.

[media:3b8rrdnz]https://www.youtube.com/watch?v=KqNf4_6F5ao[/media:3b8rrdnz]
I love it! Everything above the black area at the bottom. It looks kinda bad. The logo and the quit button could be organized better I think. But the rest is really good. Also, really nice music.
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