Would, probably, be easier to extract Varian's Armor and Textures and place them on a human model.
Since Varians model uese HuM model you can just cunt of that head you have in WMV and attach it in Blender by once function i would bet on that the bone names are same
Here is your request:Has a few errors with the beard but nothing too major.
Problem is: I can't work in blender. For some reason, whenever I change an m2 model into m2i and then import it in blender, it is always without any bones. Just vertices. And if I do change some vertices, I can't export the m2i. Meaning that I press "export" and literally NOTHING happens.
Try using this version of M2Mod instead:http://modcraft.io/viewtopic.php?f=59&t=8864