Is in anyway possible using spik96 tool to hurt the model during the process ? ( i mean that i might have found a bug during compiling model down to classic)
Hi I'd like to have such troll character select screeen too, so i decided to convert it from cataclysm.but after using my UI_troll.m2 textures are black, any sugestions how to fix it ?
Nope, just used oryginal ones, the backgroud tiles are 512x512, and the black ones are 512x256 or 256x128 i will try resizing them to square (256x256 or 128x128). Did You do something with textures while conversion of Your character UI_ models?
I think it could be something wrong with tex renderflags or blending modes ? That is werid because Uthil did conversion too, and he got propper working UI_troll.m2 model. May I ask from which version it is taken? Cata ? Pandaria ?my is from cataclysmlink to Uthil's screenshot from previous page:http://i.imgur.com/HVMDJfN.jpgfound solution- model taken from pandaria client is working as should be
Quote from: "stan84"I think it could be something wrong with tex renderflags or blending modes ? That is werid because Uthil did conversion too, and he got propper working UI_troll.m2 model. May I ask from which version it is taken? Cata ? Pandaria ?my is from cataclysmlink to Uthil's screenshot from previous page:http://i.imgur.com/HVMDJfN.jpgfound solution- model taken from pandaria client is working as should beSo the Pandaria one works and the Cataclym don't ? That's interesting. I don't have the clients at home right now but I should make a comparaison to see the difference.I suspect the 0x01 "Unlit" Renderflag, but I'm not sure yet. If it is the source of bugs I'll automatically disable it when converting from LK to BC.