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Messages - detonatorss
16
« on: July 31, 2015, 10:10:51 pm »
17
« on: July 24, 2015, 03:43:27 pm »
# Build Configuration
root = 45b8ee281b292ed2e3b754ea3dac3082 download = 5294171ec705910328fd5cc226d219ed install = 8d9d58047f6003123fe832e2b028ab36 encoding = 90e980032df2b91a6e305ab014898e2c 59b12c594fae8b2b53cff9f17ca9b79f encoding-size = 51464103 51418563 build-name = WOW-19865patch6.1.2_Retail build-playbuild-installer = ngdptool_casc2 build-product = WoW build-uid = wow patch = 20640b8bccbf359d08a6b4a098d867a3 patch-size = 14376271 patch-config = ce4465abda93b9786b28e40e6a7b6389
18
« on: July 15, 2015, 09:52:30 pm »
I fill the database and recheck my CharBaseInfo but the problem is not solved.
If i click on my new race button it happens nothing. i don't know what it's the problem
19
« on: July 13, 2015, 10:27:47 pm »
My ChrRace.dbc: 12,12,2,0x102D,15476,15475,"Te",1,7,15007,0x448,"Testelf",162,0x1,,,,"Testelf",,,,,,,,,,,,,0xFF01FE,,,,463,,,,,,,,,,,,,0xFF01EC,,,,"Testelf",,,,,,,,,,,,,0xFF01EC,"NORMAL","EARRINGS","NORMAL",1,
My CharBaseInfo.dbc: 12,1,
I think its correct, isnt it? Yes put it on your server and your client and make the correspondent changed to the db and it will work Remember now TrinityCore use a racemask you will have to adapt by yourself the sql query's
20
« on: July 13, 2015, 10:16:31 pm »
Okay background is no problem, but the next problem. If i click on my new race icon it happens nothing. Just the "class mask" change:
I added one line to CharBaseInfo.dbc: 12, 1
I add the dbc to my patch file and server folder. 12,1, 12,5, for example. You have to add your race id and not 12 if it's 12 yes but if not no.
21
« on: July 13, 2015, 09:05:56 pm »
Looks better. The next problem is the backgroundcolor. Value is nil.
Add a background m2 Interface/Glues/Models/YOURRACENAMEHERE/YOURRACENAME.m2 Interface/Glues/Models/YOURRACENAMEHERE/YOURRACENAME.skin01 Interface/Glues/Models/YOURRACENAMEHERE/YOURRACENAME.skin02
22
« on: July 05, 2015, 03:34:32 pm »
CreatureDisplayInfo.dbc CreatureDisplayInfoExtra.dbc CreatureModelData.dbc
Download goo.gl/zfjda2
ItemDisplayInfo.dbc It will be later Disabled by google
23
« on: June 15, 2015, 06:23:17 am »
I watched the E3 presentation of Fallout 4 and it's freaking awesome it has a lot of good features like housing system and a very good graphics, what did you think?
24
« on: June 14, 2015, 05:27:56 pm »
On my server WoTLK 3.3.5 server, I have reached the maximum playable races, 21 Races. I'm not that familiar with OllyDBG, I mean I've used it before, I still have it, but it's all very confusing to reverse engineer.
It would be amazing to find out how to change the race limit... and gold... and the 10 characters per account limit... Yeah, basically a lot of limitations added by blizzard. ^^ Do you know how to do it?
25
« on: June 06, 2015, 03:18:48 am »
I have been working in the last few days with this https://github.com/Dokman/Ps2CheatCodesPALit's not related to wow but yes it can give a good smile at a bad person playing games You can make new pull requests =) all are welcome
26
« on: May 29, 2015, 11:42:24 am »
Is it possible to mod it so more than 9 races can exist? Most likely yes, although i don't really have the knowledge yet to do so.
i want it the same in wotlk hahahaha TT it's really frustating if you want to add more races without crash TT
27
« on: May 15, 2015, 06:08:11 pm »
PhilipTNG it only work with files and not folders and i think the people want to convert it with folders for do it you have to add this
(*_?_?.adt)
28
« on: May 01, 2015, 11:36:49 pm »
Thanks to Phils downporter Scripts for .WMO and .M2 files I have downported all the current .WMO and .M2 files to wotlk. (SERIOUSLY, THANK YOU =D).
Now I need to figure out how to downport the sound effects for when your running over certain textures and the music and what not.
Right now with the new tilesets and such there isn't any sound, just dirt . Like if you are running over a grass texture or if you are running over wood and metal it plays the same sound. Say your running over a dock and want the wood sound that would be associated with it, I don't know how to downport that stuff.
Anybody know how to do this =)? http://www.wowdev.wiki/index.php ... ntries.dbchttp://www.wowdev.wiki/index.php ... bience.dbc
30
« on: March 06, 2015, 12:58:46 am »
Well... Iam have fix the 2 racials of worgen my spells contain scripts and dbc i dont know how upload images XD but believ me XD
my spells persist of the dead, and its a switch
And Wild running...
Worgen Model modern, its transform in the old model and run to 100%
simple ^^
2 racials for LK
( No me entenderás porque no se ingles, y esto lo traducirás en Internet ) Y como lo hiciste? Explicanos-lo
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