probably dumb question: these are imported from WMO, aren't they?
i like that. MAC only i suppose?
Quote from: "Hanfer"i like that. MAC only i suppose?For now yes, but I’m planning the shift the inner workings from Obj-C/Cocoa to a stand-alone portable C++ library. It’ll be GPL and will have definitions for individual DBCs hardcoded in, so you’ll be able to hand the library any DBC it has a definition for and it’ll spit out usable information. With that it’ll be trivial to write full-featured native front ends for any platform.EDIT: More BLP viewer work-image snip-
i like that even more. As far as cross platform GUI libs go: Qt is "da shit"there should be even a blp image plugin (enables qt to read blps directly) floating around somewhere in the interwebsEDIT: snip image
Qt is nice, but it comes with a number of drawbacks (as does all cross-platform UI development). What I’ve found from playing with it is that:- Qt applications will only look good on the platform they’re designed on unless you do a lot of platform-specific tweaks (this drives perfectionists nuts)- Making sure that Qt is properly linked, cut down, and included with your application on platforms that aren’t Linux can be a pain- The larger the range of controls and Qt utilities you use, the more the application’s size inflates due to requiring more of Qt to be included
I much prefer doing native front ends when possible. It’s much easier to ensure that the program “just works” on target platforms, the binaries are smaller and lighter (for instance, the debug version of the BLP viewer currently weighs only ~300kb and final will be maybe half of that), and it’s much easier to take advantage of system features (for instance, OS X’s built in automatic file versioning system). For Linux though, Qt is definitely the way to go, no question. GTK+ is a royal mess in comparison and most Linux users have Qt installed already anyway.
-snip-Anyway, just got “type 3” ARGB BLPs implemented. Palletized is next up, that should be fun…-snip-
Here's a tool who able to display thumbnails and previews of BLP images (for Windows). Useful if we've a lot of BLP in a folder, maybe it can help for your tool. http://www.wowinterface.com/downloads/info16700-BLPView.html
This BLPshell is already in Modcraft Starter pack :?
Inspired from some of blizzard's and modcraft's level designers' works (Nagrand, etc).Some full of WoD models island
WoW! Amazing work!
The water looks absolutely vile, but the mountains look really nice.