I actually like how you structure and document your project ideas here, though it is quite an ambitious task for you to accomplish. I suggest you using alphamaps for restoring the land shapes you wanted to add as it works out much faster and is also a more blizzlike way of texturing. Also as this work requires a lot of map editing, you would need someone good at C++ to fix modern tools, mainly noggit, in order to get rid of the bugs.
I really enjoy reading all this stuff!I like the structure of this project a lot! But I dont like all the naysayers in this thread here. Even if its just a "dream". Let it be his dream and you should rather help him accomplish this and not try to bring it down.Martinus, I wish you all luck and positive energy to master this project, so one day you will look behind you and what you have reached. And hopefully you will have a smile on your face when doing so dont listen to the naysayers and JUST DO IT
Hello Martinus...
I'm afraid even all the Blizzard guys...
Why did you put Feralas over there? What is your source? I agree on putting Moonglade somewhere over there. I've done a quick map with zone borders (Feralas is where it is now though). Consider that Feralas, Stranglethorn Vale and Un'Goro Crater are supposed to be somewhere near the equator. So in my version, the placing makes it more realistic I guess. Same goes with desert-type zones like Tanaris, Silthus or Uldum.Moonglade should be a really small zone since it's only a glade, also there's nothing much going one there since always.
I find not having Feralas because it's a lush area, but having Un'Goro somewhat inconsistent, but hey.About Moonglade - yes, you are right. I think that Ashenvale Forrest should get more plain when heading northeast and fel when heading nortwest.I am not sure about Winterspring - should Moonglade develop highlands so it ends up being high enough for it to snow? Or maybe should it be on similar height as Hyjal area, inaccessible by Moonglade, but perhaps for Darkshore?I also attach a quick map of Eeastern Kingdoms based on Marthen's work published on Scrolls of Lore forum. I know that you, Martinus, are aware of his work, since also your design is based on it; not sure about others though.PS: The lakes are damn too big, but since I didn't want it to take much time, I didn't bother.