This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Topics - frezer748
1
« on: January 06, 2013, 03:00:44 am »
Good Evening Modcraft, Well I have a problem with a "custom" tree, my problem is that the part between the leaves is white. I made in the .png file in Photoshop a transparent background, so that no white colour exist anymore. Than I saved it as .png and with the function interlaced. Than I put the .png file on the PNG to BLP2 Converter, after creating the .m2 and the skin. I edit in Pymordeleditor the texture path to the tree texture (100% correct path and also made "Hardcoded Texture"). After put the files into the Patch, I log into my server and saw that the part between the leaves is still white. I don't anymore what's the Problem for. Is there maybe a function in Pymodeleditor, to fix the Transparent thing on the .m2? Screenshot: http://i.minus.com/ibxhTgq1fU5Vjf.jpg- Yes I also rebuilded the model and entered the .blp name into the Tree.mdl. - When I open the model in Warcraft3ModelEditor, is it white too but when I go into (material>select the material> and check "Transparent") it's showing correct. - Model is created in Mdlvis.
3
« on: December 05, 2012, 07:40:53 pm »
Good Evening modcraft,
Well I tried now many times to get new vmaps which work with my custom maps. So that I can't cast anymore through walls or other objects. But it still not work. Well...
1. I created "maps" 2. After the created maps, I ran "makevmaps_simple.bat" and he also created me "vmaps".
After the convert I added the "maps" and the "vmaps" into my core folder. But I can still cast through Walls on my custom maps. So anyone know how to fix it?
Well I use Trinity.
4
« on: November 11, 2012, 04:46:50 pm »
Hello Modcraft,
Well how I already said in the Topic name, I want to make that the player is located on my custom Continent ( on the World map, where you also can see Azeroth) like If I stay on Kalimdor and the Player is showing on the World map, exactly this I also want on my custom continent, which .dbc I have to change, and what I have to do.
5
« on: October 29, 2012, 04:48:38 pm »
Hello modcraft,
I want to ask you if it's possible to copy Bones and Animations from a blizzard model to a custom Model. For example copy the bones and Animations of a Bloodelf model from blizzard to a custom bloodelf model. When it's possible, how I do that exactly, is there any Tool I have to use for it? My first thought was to copy & past the Lines from the bones , from model to model via text editor (.mdl)
6
« on: September 02, 2012, 09:35:25 pm »
Hello guys,
I want ask you how to make a custom riding (ground) mount, with a custom display id of a model, well I took a look into the spell.dbc but I don't find the table where I have to enter the display (morph) id of the custom model or things like that, so where I have to enter the display (morph) Id of my custom model into the spell.dbc? Because I have to make a custom Spell to summon the mount / to add it into my mount window.
7
« on: April 03, 2012, 10:14:02 pm »
Hey guys, I Solved the Problem with the texture, but now I have other bugs.. here are they: 1. My Creature have some weird animations,what can be the problem? It's only when I near another Player, or on some Zones in Azeroth. http://www.imagebanana.com/view/pbcg4o2 ... 220245.jpg2. I have a Question, how can I give the Creature Animations? With the mdxtom2 converter? or with Pymodeleditor, now he punch only on the ground(he reply that all time, and do nothing other) I want to make that he make the Death animation when he die. In Mdlvis I can play the Animations like death animation and so on. http://www.imagebanana.com/view/po55v7d ... 221015.jpg3. Why I can't spawn the custom creature ingame? I created a new NPC in creature_template, with the new display id. But I can't spawn the NPC ingame he says me in the worldserver.exe "Creature(Entry:970000) has no model defined in table 'creature_template', can't load"" . I can just Morph into it :S Hope you guy's can help me, if you need some Pictures from a Patch Structure or anything else, ask in this thread. Thanks!
10
« on: March 19, 2012, 09:47:48 pm »
Hello guys,
I want to ask you, how i can make a Graveyard, like the Icecrown Raid Graveyard. I mean when i die in the Raid and press "Release Spirit" that i go to the graveyard in the front of the Raid Enter. I know how to make a normal Graveyard, but i don't know how i connect the raid with the graveyard in the front of the Raid enter. Hope you guys can help me. Thanks!
11
« on: March 14, 2012, 04:19:16 pm »
Hello guys,
I need from someone the Copywater download link, the tool is from cromon and it's restore the original Blizzard water, i deleted my Tool and now i can't find anymore the tool. Very bad :S
12
« on: January 02, 2012, 11:14:14 pm »
Hello guys, I have created some time ago a own map (my second one) last time it works all fine and now it doesn't work anymore, I can't remember what i change exactly (can't be much) but now when i port to the map i see nothing. Hard to explain here a ingame screen : http://www.imagebanana.com/view/8httfg7 ... 195833.jpgI have a entry in the map.dbc, i put the adt's in the right folder. And the Cords should be right too, as the map works fine i take the same cords, how i do yet.
13
« on: September 25, 2011, 11:47:58 pm »
Hope it is in the Right Forum,
i want to ask the noggit team when the water save function come, i think all mapper's need the function so much.
14
« on: September 13, 2011, 02:44:33 pm »
Hello Steff,schlumpf,eluo and the other guys,
I were ready to sponsor you and the noggit project. (if you want know more please write me a private message) i like your work and i want to help you to let Noggit comes at the top!
Best Regards
Frezer
15
« on: September 06, 2011, 10:51:04 pm »
i install all 3 setup's from viewtopic.php?f=53&t=164 but when i start "startme.py" comes follow error : (picture is in german) http://www.imagebanana.com/view/7mt6m9z7/problem.pngi have windows 7 64 bit, maybe i download the wrong setup's .. but it can't be the problem, can me send anyone maybe the direct downlaod link to the right setup's? when it's the problem
|