This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: Taliis .adt saving problem  (Read 1588 times)

Derren

  • Registred Member
  • MWCS Enthusiast
  • *****
  • Posts: 1
    • View Profile
Taliis .adt saving problem
« on: June 30, 2010, 07:54:20 pm »
Taliis is only allowing me to save an edited .adt file once.

I make a new map.
Edit an .adt chunk to add some .wmo
Save and it works fine
I go back to add more .wmo or .mdx I want to place on the map and when I go to save it nothing saves.

Any help? Or do I have to make a list of all the .wmo and .mdx I want and add them the first time I edit the .adt?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Eluo

  • Moderators
  • Creator of Worlds
  • *****
  • Posts: 509
    • View Profile
Re: Taliis .adt saving problem
« Reply #1 on: June 30, 2010, 09:20:21 pm »
Yeah got the same probs. As you said i always first make a list of all doodads i am going to use and then i add them. The only thing i do change after that in taliis is the amount of the spawned doodads.
Just save the adt file with noggit and you can open it again with taliis :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
One is a genius, the other\'s insane!