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Content creation => Level Design => Topic started by: Derren on June 30, 2010, 07:54:20 pm

Title: Taliis .adt saving problem
Post by: Derren on June 30, 2010, 07:54:20 pm
Taliis is only allowing me to save an edited .adt file once.

I make a new map.
Edit an .adt chunk to add some .wmo
Save and it works fine
I go back to add more .wmo or .mdx I want to place on the map and when I go to save it nothing saves.

Any help? Or do I have to make a list of all the .wmo and .mdx I want and add them the first time I edit the .adt?
Title: Re: Taliis .adt saving problem
Post by: Eluo on June 30, 2010, 09:20:21 pm
Yeah got the same probs. As you said i always first make a list of all doodads i am going to use and then i add them. The only thing i do change after that in taliis is the amount of the spawned doodads.
Just save the adt file with noggit and you can open it again with taliis :)