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Topics - Snike

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"Retro-Porting" / Shadows of the trees (Legion to WOTLK)
« on: November 28, 2019, 06:23:21 am »
Hello. I transferred the tree models from the legion to the wotlk. The problem is the shadows of the foliage of the trees - they dynamically move to locations when the camera is rotated, and do not remain in place. Has anyone solved this problem? The problem is in the shadows of the foliage of the trees - I checked on a separate map. I would be grateful for any help.

2
"Retro-Porting" / Raid location
« on: February 06, 2019, 07:07:19 pm »
Hi there! Need some help. I moved the RAID location from MOP to WOTLK and registered it in the map.dbc Teleportation works on a usual location, but on a RAID location gives an error that such location does not exist. In what other DBC or database, you must register this location to make it work? Thanks for your help. Sorry about my English.

3
"Retro-Porting" / [HELP] sound M2
« on: December 22, 2018, 10:12:39 am »
Hi, everybody. I am looking for solutions to my problem of playing sounds of M2 models in WOTLK.
I moved the M2 models to the map from the MOP.
In SoundEntries.dbc I added a new line with the sound for this model and the path to it.
Through the 010 Editor in the m2 model Itself, in the $DSL line, I wrote a value that refers to the line number with sound in SoundEntries.dbc
Then everything that I put in your MPQ
But when you start the game anyway, this model M2 does not play sound. What have I done wrong?
I will be very grateful for any help. If all goes well I will write a tutorial on how to add sound for M2 models.
Sorry about my English.

4
"Retro-Porting" / Subzones on the world map
« on: December 05, 2018, 02:03:57 pm »
Hi, everybody. I need professional help. I moved the map of the lost Islands from MOP to 3.3.5, set the coordinates of the border and everything works. But I can't figure out which DBC files to edit to open the subzones on the world map, so the map was filling up during the flyby of the subzones. Thank you in advance for your help. (sorry for my English)

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