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Author Topic: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.3.5a  (Read 63187 times)

Kaies

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #75 on: November 26, 2013, 01:45:15 pm »
Our modified areas crashes with the patch, is this normal?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #76 on: November 26, 2013, 03:39:33 pm »
Quote from: "Kaies"
Our modified areas crashes with the patch, is this normal?

I would say it is.  You should not be surprised if crashes happen when you mix patches together that you didn't make.  :) These patches weren't made with the intention of working with your data. lol.  These patches were for my personal test server.

When I say they are released as is, that means that it's up to you to get them to work with your data if anything happens.. if you don't know how to make it work, don't bother with it as it will probably just be a waste of your time in the long run.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Tidus

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #77 on: November 26, 2013, 10:45:36 pm »
I've downloaded this (started with the http download before it crashed), but haven't looked at it yet.  My server is only in the works.  If and when I use this thank you and I'll give you credit!
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PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #78 on: November 27, 2013, 02:46:53 am »
Quote from: "Tidus"
I've downloaded this (started with the http download before it crashed), but haven't looked at it yet.  My server is only in the works.  If and when I use this thank you and I'll give you credit!

XD, so you were one of the luckier ones. hehe.. and thanks in advance!.... do thank Will as well, it was his ADT converter that was modified and all.
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sakuranobushi

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #79 on: November 30, 2013, 04:11:42 pm »
I know I'm quite late, but thank you for this awesome release. Even though I don't feel like using a large amount of the patch, it could be useful for understanding mop files or finding info.

BTW, I've already seen people showing off this release and claiming it was all done by them, pretty lame in my opinion.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #80 on: December 01, 2013, 02:32:54 am »
Quote from: "sakuranobushi"
I know I'm quite late, but thank you for this awesome release. Even though I don't feel like using a large amount of the patch, it could be useful for understanding mop files or finding info.

BTW, I've already seen people showing off this release and claiming it was all done by them, pretty lame in my opinion.

Thanks for checking these out and Ahh yeah I've seen it too. All good though I've pretty much dropped out of WoW anything for the moment.  I've been pretty inactive since I've released these given my latest videos on my youtube have been for a Flash TD game. lol.
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thehsvdude

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #81 on: December 01, 2013, 04:10:15 am »
Quote from: "AnthonysToolbox"
Quote from: "Tidus"
I've downloaded this (started with the http download before it crashed), but haven't looked at it yet.  My server is only in the works.  If and when I use this thank you and I'll give you credit!

XD, so you were one of the luckier ones. hehe.. and thanks in advance!.... do thank Will as well, it was his ADT converter that was modified and all.
all i needed was pandaria and a couple panda dungeons
lol
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ulfryc

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #82 on: December 03, 2013, 11:04:16 am »
Hello, i have seen a problem in Lordaeron City (Outside Undercity), The city has dissapeared. Ironforge doesn't have the access to "Old Ironforge", and Old Ironforge doesn't have the changes from 4.2 versión (the king Magni's Statue).

And i have other trouble. I can't put old maps than i modified with noggit, If i combined them , (i replace the new maps with my old maps) the game crash in this area.

Sorry for my English.
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Blackplayer27

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #83 on: December 03, 2013, 12:36:47 pm »
Can anyone reupload the torrent file ?
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PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #84 on: December 04, 2013, 04:04:47 am »
Quote from: "ulfryc"
Hello, i have seen a problem in Lordaeron City (Outside Undercity), The city has dissapeared. Ironforge doesn't have the access to "Old Ironforge", and Old Ironforge doesn't have the changes from 4.2 versión (the king Magni's Statue).

And i have other trouble. I can't put old maps than i modified with noggit, If i combined them , (i replace the new maps with my old maps) the game crash in this area.

Sorry for my English.

I wasn't aware there was a change in IronForge until you mentioned it.  I don't know if I'll be able to convert it over but I'll give it a shot if you reply back. I really don't want to bother wasting my time with something if you don't actually come back to get it.

As for your custom maps, I can't really help you with that.  That's not an area I'm familiar with.

Quote from: "Blackplayer27"
Can anyone reupload the torrent file ?

Wut?.. de link works fine.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

thehsvdude

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #85 on: December 04, 2013, 10:32:12 am »
Quote from: "AnthonysToolbox"
Quote from: "ulfryc"
Hello, i have seen a problem in Lordaeron City (Outside Undercity), The city has dissapeared. Ironforge doesn't have the access to "Old Ironforge", and Old Ironforge doesn't have the changes from 4.2 versión (the king Magni's Statue).

And i have other trouble. I can't put old maps than i modified with noggit, If i combined them , (i replace the new maps with my old maps) the game crash in this area.

Sorry for my English.

I wasn't aware there was a change in IronForge until you mentioned it.  I don't know if I'll be able to convert it over but I'll give it a shot if you reply back. I really don't want to bother wasting my time with something if you don't actually come back to get it.

As for your custom maps, I can't really help you with that.  That's not an area I'm familiar with.

Quote from: "Blackplayer27"
Can anyone reupload the torrent file ?

Wut?.. de link works fine.
Dude. does this have 5.4 gear?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #86 on: December 05, 2013, 07:11:30 am »
Quote from: "thehsvdude"
Dude. does this have 5.4 gear?

Most of it, but not all of it. This set was mainly for the maps and terrain.
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thehsvdude

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #87 on: December 05, 2013, 11:30:22 am »
Quote from: "AnthonysToolbox"
Quote from: "thehsvdude"
Dude. does this have 5.4 gear?

Most of it, but not all of it. This set was mainly for the maps and terrain.
Where can i find you're converter script thingy.
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ulfryc

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #88 on: December 06, 2013, 12:17:11 pm »
Hello I have been testing and a i Watched many errors in Ventormenta (holes errors)

-IV:7 and commander center the basements are inaccessible.
-In the magic district the slaughtered lamb and blue recluse and inaccessible.

And a question. I extract only Stormwind, and a i have made a patch with the essential blps m2 and wmo. And the ground is diferent the release. It's possible that  are different maps?
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PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #89 on: December 07, 2013, 07:12:29 am »
Quote from: "ulfryc"
And a question. I extract only Stormwind, and a i have made a patch with the essential blps m2 and wmo. And the ground is diferent the release. It's possible that  are different maps?

Yes the map is different. Also Stormwind in MoP expansion is from 10 WMO file or more, It is not like LK 335 where it is only Single WMO.  New Tileset is used for ground too.  If you only want stormwind, why not just take Cataclysm Alpha 11927 build?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »