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Messages - Corvus

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1
Miscellaneous / Re: CMD Error
« on: January 14, 2016, 12:21:12 pm »
It worked! Thank you guys!  :D

2
Miscellaneous / Re: CMD Error
« on: January 13, 2016, 02:06:19 pm »
Did you find a solution? I have exactly the same problem since a few weeks.
>fix.bat/offsetfix.exe => black window, nothing happens, computer sunddenly very busy, impossible to quit.

I don't understand why... it used to work like a charm a few weeks ago, on the same computer!

3
Noggit / Re: Noggit is now freezing on my new computer
« on: August 09, 2015, 01:10:35 pm »
Wow! It works like a charm with your solution Amaroth! Problem solved, it's very fluid now!  :D
Thanks a lot Amaroth (and thanks to the others that tried to help me too^^)!

4
Noggit / Re: Noggit is now freezing on my new computer
« on: August 09, 2015, 10:20:32 am »
okay, thanks to both! i'm not at home now, i will try this when i come back. Hope it will work^^

5
Noggit / Re: Noggit is now freezing on my new computer
« on: August 04, 2015, 10:26:36 am »
i removed patch t amd 4 from my file "Client335aNoggit". I don't see any difference :(
I downloaded again the whole WoWModding file, without any custom maps and patches, but still lagging as hell... i don't know what to do! I don't understand why is there any problem, knowing that my original WoWModding file is exactly the same as the one which was on my old computer (and which worked perfectly).

I think something is missing on this new computer... if someone has an another idea, it would be great^^. If not, i would try to find alone what's the problem. In any case, thanks to all for the help!

6
Noggit / Re: Noggit is now freezing on my new computer
« on: July 31, 2015, 10:03:02 am »
Oops, sorry. I just added the version of wow, the noggit config and the log files. Hope you will be able to help me with this^^

7
Noggit / Re: Noggit is now freezing on my new computer
« on: July 30, 2015, 04:09:07 pm »
i think i did all udpates yes (via windows update)
But i can't see any version of .net framework in my softwares...! and when i try to install .net framework 4.5.2, it says that a more recent version of the software is already installed!  :?

8
Noggit / [SOLVED] Noggit is now freezing on my new computer
« on: July 30, 2015, 03:11:11 pm »
Hello guys!

I'm facing a strange problem right now! I just changed my old computer for a new one, a loooooot more powerful (ASUS ROG). But i don't know why, noggit (whatever the version i'm using) is now lagging and freezing as hell (it was working like a charm on the old one  :shock: ).

My configuration : Windows 10, GTX 860M 2GB, 2.6 GHZ [3.6 GHz with turbo], 16MO of memory, etc.

It seems to be another problem : when i try to select .m2 or .wmo, it is very difficult to select the right one. Instead, it often selects other items that are below, or near the target. It looks like the is a problem with the cursor...

Maybe i forgot to install something? Can someone help me?   :?

(Version of WoW : 3.3.5a, Version of Noggit : whatever, 1.2, or 1.3, or 1.4)

9
Resources and Tools / Re: [Question] WMO Editor Problem
« on: September 02, 2014, 01:57:37 pm »
Problem solved by myself!  :D

It seems that WMOEditor loads the MPQ from the Client335Noggit (the ones that Noggit actually loads). Just have to create a patch with the ouput and put it in the data of this file!

10
Resources and Tools / [Question SOLVED] WMO Editor Problem
« on: September 02, 2014, 10:42:41 am »
Hello!
Cromon WMO Editor works well for me, i'm able to edit small wmo and see the results ingame. But i'm just facing a problem when a try to edit big wmo, like an instance. First, it's seems that deleting m2 use a lot of memory, untill it crashes. Therefore, i always have to proceed like this : delete some m2, then save, then quit WMOEditor and open it again. But the problem is that when i open the wmo again, the changes i had made are not saved...

I suppose that i have to copy the output somewhere in order to see these modifications when i re-open my wmo, but i don't really understand where. I don't get from which files WMOEditor loads the models (where i m suppose to paste the output). I tried to include the output in my patch directory, but it doesn't seem to work.

Someone could help me? I hope that my english is clear and that my post is at the right place! Thanks

11
Tutorials / Re: [TUTORIAL] Graveyards For Custom Zones for Trinity.
« on: July 26, 2014, 03:53:18 pm »
Just want to say thanks, precise and clear, it works perfectly.  ;)

12
Tutorials / Re: [Tutorial] How to activate flying on Azer. without corem
« on: September 10, 2013, 09:02:35 pm »
Quote
Now in-game I have the fly-mount icon unlocked, but when i click on it: "You are in the wrong zone" : /
(when i try to teleport to my custom map on my flymount, it autodismount me)

Hi everyone!  :)

I'm having the same problem. I changed what needed to be change in DBCs (flag 0x00004400 in Areatable.dbc, and expansion 0 to 2 in map.dbc, etc.). That unlocked fly icons in my customs areas, like the raven form or flying mounts. But the problem is that i still cant use them.

Before to change some stuff in DBcs, i could read "Can't be used here" when i clicked on those flying spells/mounts. But now, i can read "You are in the wrong zone", so i guess something changed, even if the problem isn't solved  :D.

If someone can give me a hand, it would be nice!  Hope my english is not too bad :)

Screen (sorry, french game) :

13
Level Design / Re: New continent - Noggit bug
« on: July 31, 2013, 10:39:18 am »
Thanks

14
Level Design / [Solved] New continent - Noggit bug
« on: July 27, 2013, 06:48:24 pm »
Hi guys!

I was working with "Steff's custommap" until now, but i decided to try to create my own new continent. But i m having some troubles. The map is created, and i can go InGame to this new continent with no problems. The only thing is that when i try to edit it with Noggit, all the ground is dark (just take a look to the screen).  

Can someone help me?  :)

15
Level Design / Re: [Question] Ground splitted
« on: July 23, 2013, 05:14:32 pm »
Flatten/Blur tool + Shift + Ctrl works fine, even if it's not perfect^^ (i see tiny tiny holes in the ground ><).
Thanks to both of you.

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