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Messages - MR. Farrare

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46
Modelling and Animation / Re: [QUESTION:WotlK]  warglaives for left hand
« on: December 06, 2015, 12:03:12 pm »
yea of course I did that XD
my question Is it possible to make the blade for left hand by dbc or sql
because in MOP and WOD you don't have to have a weapon for left hand  and right hand you
an choose that through dbc and sorry for my bad English

47
Modelling and Animation / [QUESTION:WotlK]  warglaives for left hand
« on: December 03, 2015, 12:38:29 pm »
I convert legion warglaives to 335 but most of them only for right hand
 and I cant choose what hand I weild it in wotlk dbc unlike mop and wod
 and I even tried rotate it in blender but I cant convert it back to .m2
and even I tried convert it back to m2 without editing it
can any one plz tell me a way to make the weapon for left hand in wotlk
here is the glaive
http://www23.zippyshare.com/v/G27Eact2/file.html

48
I cant convert the .m2i weapon to m2 even if I didn't edit it !

49
Neo / Re: Neo - A WoW Development Suite
« on: December 02, 2015, 03:15:58 pm »
when I click place the program stop working and how I delete an object ?

50
"Retro-Porting" / Cataclysm 4.3.4 (15595) wow.exe for custom patches
« on: December 02, 2015, 07:17:20 am »
disable the second socket connection and the signature

51
Level Design / [QUESTION]  how to create a wdl file
« on: December 01, 2015, 10:49:01 pm »
I heard that you have to create a wdl file for your custom map to convert it to mop
but How I create this wdl file I heard its by futa but I don't know how to use it
and where I get this template wdl
 :|

52
some models have many submesh to work in wod
so you have to sacrifice some of the submesh like hairstyiles cloaks etc and there is
or
You could try to reduce the rinagles of a mesh without removing the mesh itself thx to Vesageough
http://blender.stackexchange.com/questi ... -on-a-mesh

53
Level Design / QUESTION convert custom wotlk map to mop but it cras
« on: December 01, 2015, 06:07:05 am »
I used both these converters
1- viewtopic.php?f=59&t=8975&hilit=mjollna+adt

2- viewtopic.php?f=59&t=931

maybe because I put a wod mdl
because I cant extract Mop wdl or tex from Mop maps
the adt snd the wdt was created by talis
so I did a test map can any one convert them so I can test if it works
http://www38.zippyshare.com/v/yX5dTFG6/file.html

54
"Retro-Porting" / Re: [TUTORIAL:] a way to fix legion m2 anim
« on: November 30, 2015, 08:54:58 pm »
CreatureGennGreymaneGennGreymane.m2

55
"Retro-Porting" / Re: [TUTORIAL:] a way to fix legion m2 anim
« on: November 30, 2015, 07:09:15 pm »
because most of the creature that has anim working have this number but the m2 that cant do the anim have big number  :)

56
"Retro-Porting" / Re: [TUTORIAL:] a way to fix legion m2 anim
« on: November 30, 2015, 03:50:30 pm »
Quote from: "Alastor"
Nice work Raeef keep it up
thx friend  :)

57
"Retro-Porting" / Re: [TUTORIAL:] a way to fix legion m2 anim
« on: November 29, 2015, 10:34:47 pm »
Quote from: "TheMetalCarrots"
Nice, thanks to you, Greymane doesn't act like a man with some form of paralysis
his anim is fine
[attachment=4:2t9xvswv]WoWScrnShot_113015_003212.jpg[/attachment:2t9xvswv]
[attachment=3:2t9xvswv]WoWScrnShot_113015_003214.jpg[/attachment:2t9xvswv]
[attachment=2:2t9xvswv]WoWScrnShot_113015_003215.jpg[/attachment:2t9xvswv]
[attachment=1:2t9xvswv]WoWScrnShot_113015_003225.jpg[/attachment:2t9xvswv]
[attachment=0:2t9xvswv]WoWScrnShot_113015_003227.jpg[/attachment:2t9xvswv]

58
"Retro-Porting" / Re: [TUTORIAL:] a way to fix legion m2 anim
« on: November 29, 2015, 10:28:08 pm »
I cant see the image but im testing him now

59
"Retro-Porting" / Re: [TUTORIAL:] a way to fix legion m2 anim
« on: November 29, 2015, 10:05:36 pm »
your welcome friend :)

60
"Retro-Porting" / Re: [TUTORIAL:] a way to fix legion m2 anim
« on: November 29, 2015, 09:07:42 pm »
try it worked for me changed all animation to 150 or see other creature that have the same anim that work in wotlk
try to copy it number if you had a problem right it and I will try to fix it  :)

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