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Messages - MR. Farrare

Pages: 1 [2] 3 4 ... 64
16
Resources and Tools / Re: [QUESTION] ItemVisuals 335
« on: July 19, 2016, 09:03:32 pm »
Quote from: "Chase"
The id is the id from ItemVisualEffects
I tried that friend didn't work
ItemVisualEffects ids are in colum 3 and 6 but 2 4 5 uses number like
1.76563606504927E-43

17
Resources and Tools / [QUESTION] ItemVisuals 335
« on: July 19, 2016, 12:39:32 pm »
I tried to do a new enchant

so guys can any one tell me how to use Column 2,4 and 5 in  ItemVisuals.dbc

because I only see big numbers I tried to add the id from the ItemVisualEffects.dbc but it don't work what do I convert the id to

column 3 and 6 easy to Hexadecimal  but I don't know about 2,4 and 5

https://wowdev.wiki/DB/ItemVisuals

18
Quote from: "michaels"
reupload?
no need use this converter
http://www.model-changing.net/files/fil ... b=comments
I added a link for ver 3 because tver 5 the last one have problems I hope the auther of this great tool update it
maybe you will help to convince him to update

19
thanks man

20
I tried to change the particle color of HulkedGuldan in creaturedisplayinfo colum 14


but its still white I did the same id to change the particle color to gatekeeper and it worked


but for guldan it didn't !

21
Tools / Re: [TOOL] [WoD] WdtSupplies
« on: May 19, 2016, 02:31:49 pm »
thx friend

22
Texturing and 2D Art / Re: CUSTOM MODELS
« on: May 14, 2016, 12:52:37 pm »
Quote from: "SaveMe"
Hi all,
there i'll be posting preview of my project (legacy of the aspect)
Without going to deep into the lore, here you go one of the major characters of this custom expansion.

MALYGOS THE SPELL-WEAVER:
incredible

23
XD
me to I don't like anime in wow like you
but maybe DBZ I will like it in wow

I thought that someone did the dislike
because he didn't like the model

24
Quote from: "phantomx"
Little show off of Work in Progress female character model for Jutsu Online http://jutsuonline.co.

[media:3kziuv0q]https://www.youtube.com/watch?v=7zBKO0Fy3Es[/media:3kziuv0q]
gorgeous
the person who disliked the video don't have taste  :evil:

25
"Retro-Porting" / Re: [QUESTION] Legion Alpha Listfile
« on: March 11, 2016, 04:44:11 am »
thx

26
Tools / Re: [TOOL] DBEditor
« on: March 07, 2016, 01:43:25 pm »
thx

27
thx man
yup like the fire ashbringer

28
Modelling and Animation / Re: [QUESTION] [WotLk] fire raven god m2 files
« on: February 23, 2016, 05:43:09 pm »
Quote from: "samgartell"
Either the model hasn't got the texture flagged as alpha, or you're using a non-alpha compression on your BLP's, which is the more likely one of the two. Check out the readme for BLP converter, and using fresh BLP's convert it to an ARGB supporting compression such as BLP_DXT1_A1 or BLP_DXT3.
can you make a simple tut it will be awsome

29
Quote from: "Met@"
Nice church and store :D

I'm working with particles and if I found other useful informations with tests, I'll do a little guide :)
(the result is better ingame)

awsome cant wait for the guide

30
Showoff - what you are working on / Re: Big Head Mode (legion)
« on: January 24, 2016, 10:48:58 pm »
awsome

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