See above post, if the emulator us coded properly it will listen to this. Otherwise you might need to change the code.
Quote from: "stoneharry"See above post, if the emulator us coded properly it will listen to this. Otherwise you might need to change the code.Just the attribute should be enough.
Quote from: "Ascathos"Quote from: "stoneharry"See above post, if the emulator us coded properly it will listen to this. Otherwise you might need to change the code.Just the attribute should be enough.I have a question related to this. When I change attributes in core scripts like void SpellMgr::LoadSpellInfoCorrections() , should I change related DBC files too?