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Messages - Curas

Pages: [1] 2 3
1
Level Design / Re: [QUESTION] Area Table Edit
« on: November 27, 2010, 08:46:30 am »
Yes Steff, I know. But it seems like that didn't work for me, something is wrong with my Taliis Version, I don't know what. Here's a screenshot, the first is from Eluos Tut, so I thought it's his version.

Eluos Version:


My Version:


Hope you can help me out with a working version of taliis

thanks in advance and best regards

Curas

2
Noggit / Re: Wont start
« on: November 26, 2010, 01:43:58 am »
First:
take this rev
Nogg-It 3 rev$104

Second:
make sure that your config file look like this:

Code: [Select]
Edit this to your WoWFile!!!
Path = X:\YourWoWFolder\Data
Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = X:\YourWoWFolder\Noggit3\Project

replace X:\ with your partition letter.
and uncomment all, means delete the '#'.

Try this two steps, if you have more issues, ask again.

Regards

Curas

3
Recruitment / Re: Little Update: Looking for Scripters
« on: November 26, 2010, 01:36:18 am »
Err, our biggest problem is the communication between players at this time, do you know the add-ons FlagRSP or GHI? They communicate between a channel. FlagRSP use the channel "xtensionstooltip2" to send and recieve the description flags of other (role)players. The rest, specifically attribute calculation and damage/block/dodge calculation would probably be some easy math.random operations, but Lua isn't mine, so I don't exactly know.

If you wanna talk about it you can write me a message and I'll give you my skype name.

regards

Curas

4
Level Design / Re: [QUESTION] Area Table Edit
« on: November 24, 2010, 03:57:01 pm »
I've got a similar problem, in /who list it's all correct but not in the display above the minimap, but I thought it's coz my weird taliis version without AreaID Edit. My Zones are all linked to "The Graveyard" sub-zone of Duskwood. Don't know why.

regards

Curas

P.S.
The right place for this topic should be Database Section eh?

5
Serverside Modding / Re: [LUA] Yards
« on: November 24, 2010, 03:20:07 pm »
As a mangos user I would prefer schlumpf's script, coz lua doesn't works. Both Good Scripts.

6
Random / What the TV doesn't show
« on: November 22, 2010, 11:05:13 pm »
Hi Folks,

for several days there on the Internet a professional german documentation of Michael Schilhansl about the fascination of role play, I would not deny you, so here is the link to the video. I hope you enjoy.



It equally describes the world of live role plays (LARP) and Computer RPGs like Gothic or even World of Warcraft.

Quote
Movie Information:
Title: Nur ein Spiel
Language: German
A documentary on fantasy role-players.

The aim of my documentation is to explain the fascination with role-playing and non-players.

Unlike the German television usual, I did not want a show of narcotic or threatened amok freaks, but portray "normal" people who talk about their passion.

Best Regards

Curas

7
Noggit / Re: Issues with Noggit3
« on: November 22, 2010, 05:35:10 pm »
This version should work fine, you just need to adapt Noggit.conf to your needs.

[attachment=0:1ymwel4e]Nogg-It 3-rev$104.rar[/attachment:1ymwel4e]

Have Fun with Nogg-It and create something great!

Best Regards

Curas

8
General / Re: Best Cataclysm Trailer
« on: November 21, 2010, 09:45:36 pm »
Lawl, awesome, but quite sadly cuz it is the truth.  :roll:

9
Noggit / Re: Issues with Noggit3
« on: November 20, 2010, 02:40:03 am »
Hum.. could you post your logfile from noggit dir?

Perhaps gives more information about your error.

Best Regards

Curas

10
Miscellaneous / Re: Easy wow server
« on: November 20, 2010, 02:27:51 am »
Hey b00nq,

I once looked over your file and I noticed that the first letter of your path are small and an wdt for your 870 ADTs we're missing. Whatever the reason, I've created a WDT for you and also corrected the path, try out if it works now. If I can give you an advice, if this is your first WorldEdit not overdo it, take first twenty ADTs or similar. To give you one example, you know the Redridge Mountains? What do you think of how many ADTs is that? On three.

So think again about it if you do not perhaps take over with 870 ADT's.
Everyone starts small, no master falls from the sky.

Whatever, here is the download to your patch.
Download patch-W.rar

Regards

Curas

11
Miscellaneous / Re: Easy wow server
« on: November 18, 2010, 11:19:34 pm »
It says, that the file is not available. Please try another hoster.

Regards

Curas

12
Noggit / Re: Issues with Noggit3
« on: November 18, 2010, 11:12:26 pm »
Good Evening, SinisterX

First:
Did you modified your Noggit.conf and enter the right path of WoW Location?
Second:
Have you start World of Warcraft a Single Time, before you start Noggit 3? You have to start World of Warcraft and close it, than you can start Noggit.
Third:
Which World of Warcraft Version do you have?

Regards

Curas

P.S.
To my knowledge it is not possible at this time to edit Cataclysm Files with Nogg-It 3 only works with 3.x.x

13
As your wish, Steff.

After trying change the coordinates in the CharacterCreate.xml, I finally get the right button:

Code: [Select]
  <CheckButton name="CharacterCreateRaceButton5" inherits="CharacterCreateRaceButtonTemplate" id="5">
                        <Anchors>
                           <Anchor point="TOPLEFT" relativeTo="CharacterCreateRaceButton4" relativePoint="BOTTOMLEFT">
                              <Offset>
                                 <AbsDimension x="0" y="-5"/>
                              </Offset>
                           </Anchor>
                        </Anchors>
                     </CheckButton>

I just changend the <AbsDimension x="0" y="-5"/> to <AbsDimension x="95" y="45"/> and the Button we're on the right position. But the CharacterCustomization was also moved huge so I changed the CharacterCreateGenderButtonMale, cuz it's relative to CharacterCreateRaceButton5, take a look at this:
Before:
Code: [Select]
<CheckButton name="CharacterCreateGenderButtonMale" inherits="CharacterCreateGenderButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharacterCreateRaceButton5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="25" y="-15"/>
</Offset>
</Anchor>
</Anchors>
After:
Code: [Select]
<CheckButton name="CharacterCreateGenderButtonMale" inherits="CharacterCreateGenderButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharacterCreateRaceButton5" relativePoint="BOTTOMLEFT">
<Offset>
     <AbsDimension x="-70" y="-65"/>
</Offset>
</Anchor>
</Anchors>

ONLY change the Coordinates at <AbsDimension>, every other change in that file would end in an critical error. So after changing the coordinates for the "CharacterCreateRaceButton5"
from
<AbsDimension x="0" y="-5"/>
to
<AbsDimension x="95" y="45"/> just change the coordinates for the "CharacterCreateGenderButtonMale"
<AbsDimension x="25" y="-15"/>
to
<AbsDimension x="-70" y="-65"/>

The Result:

14
Level Design / Re: [QUESTION] High Elv and Goblin for selected Player
« on: November 15, 2010, 05:22:47 pm »
Than I though it's playerBytes.

Code: [Select]
 playerBytes

contains data about the skincolor,facestyle,hairstyle and haircolor of the character

    * skinColor = playerbytes  % 256
    * faceStyle = (playerbytes >> 8) % 256
    * hairStyle = (playerbytes >> 16) % 256
    * hairColor = (playerbytes >> 24) % 256

Regards

Curas

15
Level Design / Re: [QUESTION] High Elv and Goblin for selected Player
« on: November 15, 2010, 03:18:20 pm »
I think it's in the DB Character, in the table characters, there is an entry called Data are a lot of numbers. I think copy the entry from the Deathknight and replace it with the Bloodelven Entry, but this is just a guess. Just try it. Learning by doing is the motto.

Regards

Curas

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