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Author Topic: [SHOWOFF] What Are You Working On  (Read 318722 times)

MR. Farrare

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Re: [SHOWOFF] What Are You Working On
« Reply #300 on: June 01, 2014, 08:39:57 pm »
Rainy weather can give it quite another looking


[/quote]

how did you make raining in your custom map and how did you make a subzone in your costum map
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Amaroth

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Re: [SHOWOFF] What Are You Working On
« Reply #301 on: June 02, 2014, 07:49:13 pm »
I use blizzlike map, PvPZone02 (Azshara Crater, id 37) so I actually have only custom zones and subzones and basic map extractor from trinitycore2 rev53 was able to work with them them there, but you need to place all .adt and .dbc files to patch-3 (for WotLK) or to edit extractor's source, if you are that good (I am not, so I chose this more ugly but still working way).
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phucko1

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Re: [SHOWOFF] What Are You Working On
« Reply #302 on: June 02, 2014, 11:31:19 pm »
10/10 Amaroth, one of the best I've ever seen. Can't give you any feedback couse I couldn't have done it any better myself, maybe some sharper edges on the rock textures.
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Amaroth

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Re: [SHOWOFF] What Are You Working On
« Reply #303 on: June 03, 2014, 12:10:04 am »
Well, nearly 2 years with noggit and still I have huge space for improving my style and still I can experiment with something new. Terrain could be definitely far better, I know about it. I want to focus on it in my next project. However, I'm quite lazy for making such texture and modeling details, so it will be probably quite challenging for my brain  :ugeek:.
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Steff

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Re: [SHOWOFF] What Are You Working On
« Reply #304 on: June 03, 2014, 05:58:21 am »
Thor.  No thanks ;)  to slow..  To unsave.  If,  then a vpn proxy but it is not worth the money.
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axel0099

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Re: [SHOWOFF] What Are You Working On
« Reply #305 on: June 03, 2014, 10:00:09 am »
Amaroth, add spray effect to the grass.
Great looking BTW.
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Solarion

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Re: [SHOWOFF] What Are You Working On
« Reply #306 on: June 03, 2014, 01:14:19 pm »
Amaroth, that is one of the best world builds I've ever seen :O Especially the lake part, it's so awesome and complete with those flying pterodactyls and all :D Props, man ^^
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Amaroth

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Re: [SHOWOFF] What Are You Working On
« Reply #307 on: June 03, 2014, 04:22:16 pm »
Quote from: "axel0099"
Amaroth, add spray effect to the grass.
What do you mean by spray effects? Btw, its on WotLK. I also (as you can see in video) changed textures via texture swapper a few times, because they didn't look very well with those trees. So current texturation patterns were originaly made for another textures.
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MR. Farrare

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Re: [SHOWOFF] What Are You Working On
« Reply #308 on: June 03, 2014, 04:38:27 pm »
Quote from: "Amaroth"
I use blizzlike map, PvPZone02 (Azshara Crater, id 37) so I actually have only custom zones and subzones and basic map extractor from trinitycore2 rev53 was able to work with them them there, but you need to place all .adt and .dbc files to patch-3 (for WotLK) or to edit extractor's source, if you are that good (I am not, so I chose this more ugly but still working way).
ty man I did it but that's when I change the blizz map with my custom map but do any one know how to make a costum map with a custom Id make wchange on it

edit I found a way put id zero in weather in world database
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axel0099

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Re: [SHOWOFF] What Are You Working On
« Reply #309 on: June 03, 2014, 06:37:19 pm »


thats what i mean by spray
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Allifeur

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Re: [SHOWOFF] What Are You Working On
« Reply #310 on: June 06, 2014, 12:12:50 am »
I finaly decided to put textures on my first 3D model , so this is what it looks like :





 And below the bed. (the texture will not be like that ingame, of course..)


 Well, this is not something outstanding, but since it's my first creation, I'm very proud of it.
This is a Kul Tirassian bed.
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schlumpf

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Re: [SHOWOFF] What Are You Working On
« Reply #311 on: June 06, 2014, 12:39:59 am »
[media:eakxbmng]https://www.youtube.com/watch?v=d9CTJOTko0c[/media:eakxbmng]

(as always, in game on live, no post)
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Amaroth

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Re: [SHOWOFF] What Are You Working On
« Reply #312 on: June 06, 2014, 01:18:39 am »
Axel: Tryed that a few months ago and it just didn't go well. Not my style at all and I also never liked it at all, I love Howling Fjord style of cliff texturation, which means sharper edges and so on. Thi looks really cool but not for my brush I guess. Still will try it again once.

Allifeur: I would change texture on that big part (don't know how to call it) which is nearby feet. "Plasticity" just doesn't suit there, what about some more paralelly placed planks? Just my opinion. But the rest... very good job, I like it.

Schlumpf: Yet another thing I have never seen before. Does jumping and so on work too? And changing between walking on ground and on walls?
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Rangorn

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Re: [SHOWOFF] What Are You Working On
« Reply #313 on: June 06, 2014, 01:31:35 am »
Quote from: "schlumpf"
[media:3srog6ut]https://www.youtube.com/watch?v=d9CTJOTko0c[/media:3srog6ut]

(as always, in game on live, no post)

I'm curious about this,what are u doing exactly ?

Some cinematics like we can see in Uldum ?
Did you have to use cameras.dbc/other dbcs and make your own .m2 camera to do this ?
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Allifeur

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Re: [SHOWOFF] What Are You Working On
« Reply #314 on: June 06, 2014, 01:44:20 am »
Quote from: "Amaroth"
Allifeur: I would change texture on that big part (don't know how to call it) which is nearby feet. "Plasticity" just doesn't suit there, what about some more paralelly placed planks? Just my opinion. But the rest... very good job, I like it.

 I don't really understand what you mean by "plasticity" here ( since I only used wood texture ) , and what part you're talking about ? If you can't tell me with words, please tell me with a red circle.
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