This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: Noggit Rev 120  (Read 12736 times)

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: Noggit Rev 120
« Reply #15 on: September 08, 2010, 12:25:44 pm »
What will the noggit then :)

a. painted
b. thrown in trash
c. released

The right answer will get a mail with a picture of a washer for FREE!
:)

If i find why one hole hide the complete chunk in noggit render.
Fixed the copy function last night and i think this must be fixed before give out this version.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Diantonix

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 13
    • View Profile
    • http://www.adminwow.es
Re: Noggit Rev 120
« Reply #16 on: September 08, 2010, 04:25:00 pm »
Choose the "C" xD
By the way I point to the group noggit tester, but I an not say anything.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Heartbeat88

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 7
    • View Profile
Re: Noggit Rev 120
« Reply #17 on: September 08, 2010, 08:38:58 pm »
C!!! :D been waiting for a new noggit to come out
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ultradeth

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 11
    • View Profile
Re: Noggit Rev 120
« Reply #18 on: September 12, 2010, 02:20:44 pm »
Anyone got an idea of when this will be released? (Like, a number of days, or weeks)  :ulol:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Lowfyr

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 9
    • View Profile
Re: Noggit Rev 120
« Reply #19 on: September 12, 2010, 02:37:06 pm »
Its done, when its done.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ultradeth

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 11
    • View Profile
Re: Noggit Rev 120
« Reply #20 on: September 12, 2010, 07:33:48 pm »
Ok, any chance I can get a copy of the beta   ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Lowfyr

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 9
    • View Profile
Re: Noggit Rev 120
« Reply #21 on: September 13, 2010, 11:59:25 am »
And again: Wait until it is done!

It is Marrum and Noggit3 and some Beta Test Members only. So be patient and you will get a fully working, new version of Noggit3 :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ultradeth

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 11
    • View Profile
Re: Noggit Rev 120
« Reply #22 on: September 13, 2010, 10:16:14 pm »
Quote from: "Lowfyr"
And again: Wait until it is done!

It is Marrum and Noggit3 and some Beta Test Members only. So be patient and you will get a fully working, new version of Noggit3 :)


ok :( Ill wait like everyone else
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

alfred96

  • Registred Member
  • MWCS Enthusiast
  • *****
  • Posts: 1
    • View Profile
Re: Noggit Rev 120
« Reply #23 on: October 08, 2010, 03:54:11 pm »
I can't wait for this to be relased :D i hope it'll be done before cristhmas :D

You do an awesome work guys, keep it up!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: Noggit Rev 120
« Reply #24 on: October 09, 2010, 01:37:52 pm »
I hope so too :)
We run again in a render problem.
In the moment everything is black. Lighting problem i think.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Herbalism

  • Registred Member
  • Loreweaver
  • *****
  • Posts: 81
    • View Profile
Re: Noggit Rev 120
« Reply #25 on: October 17, 2010, 01:27:35 pm »
Bump. How's it going?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 2967
    • View Profile
Re: Noggit Rev 120
« Reply #26 on: October 21, 2010, 08:16:04 pm »
I'm in Spain. No changes currently as Steff is unavailable as well.

Also: there will never be a rev 120..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Herbalism

  • Registred Member
  • Loreweaver
  • *****
  • Posts: 81
    • View Profile
Re: Noggit Rev 120
« Reply #27 on: October 25, 2010, 04:40:33 pm »
Wait, what, why? D:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 2967
    • View Profile
Re: Noggit Rev 120
« Reply #28 on: October 26, 2010, 10:25:14 am »
Because we are currently at r62:91fce70a4944.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Herbalism

  • Registred Member
  • Loreweaver
  • *****
  • Posts: 81
    • View Profile
Re: Noggit Rev 120
« Reply #29 on: October 26, 2010, 08:09:50 pm »
Errr.. riiiight   :uok:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »