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Author Topic: Suggestions  (Read 3736 times)

andre1901

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Suggestions
« on: October 24, 2011, 11:04:39 pm »
Can we give you suggestions here?
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schlumpf

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Re: Suggestions
« Reply #1 on: October 24, 2011, 11:12:07 pm »
Yes        .
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andre1901

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Re: Suggestions
« Reply #2 on: October 24, 2011, 11:40:22 pm »
Ok!
When we change the Radius, there could be a circle (or something like that) in the mouse to show wich area will be affected.

And let me ask some questions please...

I don' know the name of that, but each place on the world has a square (I think its chunk)
So... Why in some "Squares/Chunks" I can't use some textures?
The only way I solved this was using CTRL SHIFT left mouse, to clear all texture in the chunk, this is normal?

Sorry for my bad english.
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Mjollna

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Re: Suggestions
« Reply #3 on: October 25, 2011, 12:35:16 am »
You're limited to 4 different textures per chunk, that's normal :)

As far as I know, it's a Wow limit.
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Steff

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Re: Suggestions
« Reply #4 on: October 25, 2011, 02:19:54 am »
WoW data structure only holds 4 textures per chunk. So you have to plan what you will do before you start to draw. We will someday have a circle. I tried it 1 year ago but we are all not the big openGL pros :)
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andre1901

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Re: Suggestions
« Reply #5 on: October 25, 2011, 01:38:25 pm »
Strange...
I was just putting 2 textures in the same chunk...

If I knew anything good about programation, I could help you, but...

I just know how to compile in C++ and how to create the project file in CMake LOL.
And a little about GIT, but I'm sure this will not help...

I want learn programation in the future, it's one of my "dreams job" haha...

So... Steff, what is the main program used for create Noggit?

And sorry for my bad english again.
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Steff

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Re: Suggestions
« Reply #6 on: October 25, 2011, 01:47:51 pm »
First try to erase all textures and start to paint again on the chunk. Perhaps there are 2 other textures  under the two you see.
SHIFT + CTRL + Click

We use Mercurial, CMake and Doxygen

I develop on VisualStudio 2010

Schlumpf use Xcode on the mac as fare as i know.

We use SDL, Glew, StormLib, Freetype2, ZLib and Boost in the moment.
We will turn from SDL to QT in the future to create easy better guis.
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andre1901

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Re: Suggestions
« Reply #7 on: October 25, 2011, 01:50:29 pm »
Fast reply  :)

Uhm, cool, I'll try it.

I just discovered one thing: Do not use noggit with other programs (MSN, Youtube) LOL
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Steff

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Re: Suggestions
« Reply #8 on: October 25, 2011, 02:01:42 pm »
I have no problems with other apps running the same time together with noggit. Only wow app you should not run.
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andre1901

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Re: Suggestions
« Reply #9 on: October 25, 2011, 02:13:45 pm »
Uhm ok.

I think i'm getting better in Noggit, I'm just finishing an area of Emerald Dream :D
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andre1901

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Re: Suggestions
« Reply #10 on: October 25, 2011, 02:38:39 pm »
Another suggestion:
There could be an way to type the value of Brush Radius, Brush Speed, and other things like that.
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Steff

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Re: Suggestions
« Reply #11 on: October 25, 2011, 06:54:10 pm »
Use alt hold down and move mouse with pressed button left or right,
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glararan

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Re: Suggestions
« Reply #12 on: October 25, 2011, 09:30:23 pm »
Hmm Steff and Schlumpf and why dont write function about rewrite chunks? When use paintings? Why just add? Why not replace? I see 22 October BlizzCon and they use on one chunk more than 4 textures. So they use some more.
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schlumpf

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Re: Suggestions
« Reply #13 on: October 25, 2011, 09:36:07 pm »
Quote from: "glararan"
Hmm Steff and Schlumpf and why dont write function about rewrite chunks? When use paintings? Why just add? Why not replace? I see 22 October BlizzCon and they use on one chunk more than 4 textures. So they use some more.

We write the ADT completely from scratch ourself.

It is not possible to add more than 4 textures to ADTs up to Cataclysm. I do not know about MoP, but I guess it is the same there. Unless they rewrote most of the code handling terrain texturing.
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andre1901

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Re: Suggestions
« Reply #14 on: October 25, 2011, 10:59:16 pm »
Is there a way to undo something?

I sometimes make some mistakes and I didn't found a way to undo it, like CTRL Z

Then I need to restart Noggit without saving D:
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