Quote from: "Chase"Does anyone know how to make the texture use what the DBC gives it? (Weapons for example)Texture Types 2
Does anyone know how to make the texture use what the DBC gives it? (Weapons for example)
I've tried to make sense of what to do and have done several different tries, all ending in failure. Perhaps a hint at what exactly needs to be done for this to work?
What can I do to fix UV's that get severely distorted? I have tried most things said in the thread like detaching all verts and exporting from 3ds Max to blender and then converting to m2.I have tried to fix this for several hours, I am on the verge of exploding with frustration. Anyone that could help out?It's so strange, it shows up completely fine in modelviewer (as it should) but ingame it becomes wrong.
Quote from: "Putte08"What can I do to fix UV's that get severely distorted? I have tried most things said in the thread like detaching all verts and exporting from 3ds Max to blender and then converting to m2.I have tried to fix this for several hours, I am on the verge of exploding with frustration. Anyone that could help out?It's so strange, it shows up completely fine in modelviewer (as it should) but ingame it becomes wrong.ModelViewer and in-game are two different things... also what version of WMV are you using?