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Messages - Sho

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1
Showoff - what you are working on / Re: [SHOWOFF] GlueXML 2.0 (3.3.5)
« on: April 13, 2017, 06:23:49 pm »
Very Awesome :) I hope I  can try it out! Removing blizzard Code........ and Custom Model support its Perfect for my project. <3 btw I love your youtube channel i wish I had those skills! and I wish i had ur systems lol.

2
Miscellaneous / Re: Client 6.2.4 and 6.2.3
« on: April 05, 2017, 10:33:34 am »
So i spent all day downloading like 4-5 clients trying to get them to work 6.2.3/6.2.4 etc, now downloading the 50gb one given by Mr.DK well see how it goes and ill report back to everyone, I first try'd those links above and it didnt work I was getting Cas Errors, try'd fixing them many diffrent ways too, its probly best to download the 50gb one, and supposedly Google Drive has a limit of 28 Downloads a day, that they dont share with people, so please dont download tons of times for no reason etc, I might also be uploading my own to share somwhere else google drive so we get multiple download links, so if a wave of people trying to join a server cant because the 28 download limit. Cheers.

3
Miscellaneous / Followed The Wod Tut WorldServer Error.
« on: March 13, 2017, 09:39:44 am »
World Server shuts down right away.
Updating Auth database...
DBUpdater: Given source directory D:/WoW-Modding 6.x/Repositories/wod_core does not exist, skipped!
Could not update the Login database, see log for details.

The Server Log has nothing in it.

4
Miscellaneous / Re: Finding the Client Issue :(
« on: March 13, 2017, 02:43:37 am »
I pm'd 2 people about this too, ive looked all over the net and will keep looking... X.X I cant only find 6.2.3.

5
Miscellaneous / Help, NPC WATERWALK!
« on: June 01, 2014, 06:59:22 am »
Hello, Im trying to get a creature to Walk on water when I take control of it, ive set the npc to ground/water, but it dosnt seem to do anything so pretty much I just want it to float or walk on water.

6
Miscellaneous / CMAKE ERROR PLEAES HELP!
« on: May 30, 2014, 12:24:08 am »
Thanks.

7
Its fine I fixed it all :P got it all to work on 2.4.3 all the dotawow stuff, ofc not the commands they need to be added manually. Thanks anyways.

8
My bad :) i can delete the old post if u want, Also ive been trying to get ahold of you on skype :D

9
Deleted :D

10
Texturing and 2D Art / Re: [Question] Chest/Armor and Textcompents
« on: August 15, 2012, 09:17:29 am »
Yeah, you pretty much figured it out. Anytihing you want to change like cloths and weps and particles and such you go though model viewer export textures and edit them then Convert to blp and place is the correct place within a Patch.

11
Serverside Modding / Re: [QUESTION] Honor/HonorKills From NPC
« on: June 15, 2012, 10:08:42 am »
Thanks, ill try it this helps alot.

12
Serverside Modding / [QUESTION] Honor/HonorKills From NPC
« on: June 14, 2012, 04:53:59 pm »
Hey I was looking for some way to add honor/honor kills to an npc, so say you kill an npc and you get 5 honor and 1 honor kill.  Reason I want this is because I wanted to add a title system and for honor and honor kills, but the mobs are the honorable kills you need for the titles. Thanks Ahead :D


Trinitycore 3.3.5


I do know dbc, Editing and  sql and  some C++ , all the basic stuff you would need to do this with but dont know where to start.

Sho.

13
Tutorials / Re: [TUTORIAL] Convert MDX ->M2
« on: September 14, 2011, 09:50:01 pm »
I understand most of it up to the point were im converting mdx to m2, I keep crashing when I put my model in wow, What I was doing was editing the blood elf model taking its ears and eyebrows out to make it look more human, anyways when im converting it I think somthing goes wrong. in the cmd when im converting it says Stand is the animation on the model, then asks for animation id of it from what I know, I think its 50. I got that from model viewer. then asks if there is another on there I put -1 because there isnt, then asks for a sub animation, I put just 0 because there is only 1 animation I think thats what Im supposed to do. then it does nothing else then says 1 bone and converts it, is that right? I dono if Im doing it right or what.

14
Tutorials / Re: [TUTORIAL] Convert MDX ->M2
« on: September 14, 2011, 09:44:45 pm »
I understand most of it up to the point were im converting mdx to m2, I keep crashing when I put my model in wow, What I was doing was editing the blood elf model taking its ears and eyebrows out to make it look more human, anyways when im converting it I think somthing goes wrong. in the cmd when im converting it says Stand is the animation on the model, then asks for animation id of it from what I know, I think its 50. I got that from model viewer. then asks if there is another on there I put -1 because there isnt, then asks for a sub animation, I put just 0 because there is only 1 animation I think thats what Im supposed to do. then it does nothing else then says 1 bone and converts it, is that right? I dono if Im doing it right or what.

15
Development and Presentation / Re: Tîntai
« on: September 03, 2011, 11:53:21 pm »
Well, figured it out, here is the result, the only prob we have left is we can seem to only put custom models on npc, we want to learn how to make them soild once we do that our buildings will be soild, anyways here is the screenie [spoiler:2t2uus7a][/spoiler:2t2uus7a] All in all I would love to have your tool or learn how to make wmos to support our custom models, and would be willing to pay for it ^^ if need be.

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