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Author Topic:  [RELEASE] [BETA] Noggit SDL 1.4  (Read 39295 times)

Krang Stonehoof

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #135 on: July 21, 2015, 02:41:36 pm »
Greetings!

I have a question, would it possible to add a search function on the model list "from the text file"? It would come in handle. For example I've extracted all Expansion 03 / 04 / 05 models and imported them and there are like 10.000 models.
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ladiszlai

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #136 on: July 22, 2015, 01:01:17 pm »
Reupload please
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Noodlesoup

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #137 on: July 22, 2015, 01:18:04 pm »
Quote from: "ladiszlai"
Reupload please

Current dowload is working perfectly why reupload ;o?
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ladiszlai

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #138 on: August 02, 2015, 10:06:54 am »
Quote from: "Noodlesoup"
Quote from: "ladiszlai"
Reupload please

Current dowload is working perfectly why reupload ;o?

http://www.filedropper.com/noggitsdl14beta HTTP error
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Skarn

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #139 on: August 02, 2015, 01:36:48 pm »
Works perfectly for me.
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Steff

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #140 on: August 03, 2015, 10:59:02 am »
@Krang Stonehoof : Why not jsut use modelvieer for this. It has a serach build in and Works fine. Alos for converted models.
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ladiszlai

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #141 on: August 08, 2015, 11:15:05 am »
Quote from: "Skarn"
Works perfectly for me.

http://www.mediafire.com/download/1g7it ... -beta-.rar

ok now this working
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Valikage

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #142 on: August 24, 2015, 07:27:45 pm »
Is this still being worked on? Is the skype chat where we should go if we want to help with the project and ask questions, or is that just for testing new releases?

Thanks!
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Steff

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #143 on: August 24, 2015, 09:10:29 pm »
i work on sdl 1.5 in the moment.
please use our bug tracker on the top of the site to review
existing bugs and add some that you perhaps know.
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Valikage

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #144 on: August 24, 2015, 10:49:13 pm »
Quote from: "Steff"
i work on sdl 1.5 in the moment.
please use our bug tracker on the top of the site to review
existing bugs and add some that you perhaps know.

--Oh, well awesome. And the bugs I was focusing on are already reported in various threads, mainly the <4 texture issue that makes blizz editing near impossible with 1.4.

I would use the bugtracker but it itself seems to be bugged: When I open it up it opens a blank html with a query statement -

Query {INSERT INTO `bugtracker_users` ( user_name, user_pass, real_name, jabber_id, magic_url, email_address, notify_type, account_enabled, tasks_perpage, register_date, time_zone, dateformat, dateformat_extended) VALUES ( ?, ?, ?, ?, ?, ?, ?, 1, 25, ?, ?, ?, ?)} with params {Valikage,XXXX,,,,XXXXX@gmail.com,1,1440449187,,,} Failed! (Incorrect integer value: '' for column 'time_zone' at row 1)
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Steff

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #145 on: August 25, 2015, 11:09:36 am »
that makes blizz editing near impossible with 1.4.

You should not :)

But if you want. Just delete the groundeffects with cmd tool before.
I will have a look to cut of ge link to Textur if they get deleted.
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schlumpf

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #146 on: August 25, 2015, 08:54:20 pm »
Quote from: "Valikage"
Quote from: "Steff"
i work on sdl 1.5 in the moment.
please use our bug tracker on the top of the site to review
existing bugs and add some that you perhaps know.

--Oh, well awesome. And the bugs I was focusing on are already reported in various threads, mainly the <4 texture issue that makes blizz editing near impossible with 1.4.

I would use the bugtracker but it itself seems to be bugged: When I open it up it opens a blank html with a query statement -

Query {INSERT INTO `bugtracker_users` ( user_name, user_pass, real_name, jabber_id, magic_url, email_address, notify_type, account_enabled, tasks_perpage, register_date, time_zone, dateformat, dateformat_extended) VALUES ( ?, ?, ?, ?, ?, ?, ?, 1, 25, ?, ?, ?, ?)} with params {Valikage,XXXX,,,,XXXXX@gmail.com,1,1440449187,,,} Failed! (Incorrect integer value: '' for column 'time_zone' at row 1)

This issue should be resolved.
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Valikage

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #147 on: August 26, 2015, 05:24:33 am »
It is indeed resolved and functional once more. Thank you. Just encountered an issue with Noggit and will use the bugtracker, though I am unsure if a forum post is more suitable.

Quote from: "Steff"
that makes blizz editing near impossible with 1.4.

You should not :)

But if you want. Just delete the groundeffects with cmd tool before.
I will have a look to cut of ge link to Textur if they get deleted.

groundeffectadder.exe? That tool? I'm unsure how to delete ground effects with those.
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Steff

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #148 on: August 26, 2015, 05:58:49 am »
you can delete them by use -1 as groundeffects id on the textures.
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Chaoseater

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Re:  [RELEASE] [BETA] Noggit SDL 1.4
« Reply #149 on: September 05, 2015, 02:13:02 pm »
This is awesome great work  :D
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