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Level Design / [QUESTION] Why's this happening?
« on: April 01, 2012, 01:59:27 pm »
Well...
I've been working for the last 10 minutes or so on importing the gilneas market quarter to 3.3.5a and placing it randomly in the water on gmisland.
In noggit, this is perfect. Everything works as it should.
However, Ingame, If you type .tele gmisland, you can actually SEE it, but if you get too close, you get a wow error.
Patch: http://uppit.com/8cfmq982of2m/patch-6.mpq
Error: http://pastebin.com/PTQahAER
Any help/ideas?
I've been working for the last 10 minutes or so on importing the gilneas market quarter to 3.3.5a and placing it randomly in the water on gmisland.
In noggit, this is perfect. Everything works as it should.
However, Ingame, If you type .tele gmisland, you can actually SEE it, but if you get too close, you get a wow error.
Patch: http://uppit.com/8cfmq982of2m/patch-6.mpq
Error: http://pastebin.com/PTQahAER
Any help/ideas?