This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Maniac

Pages: [1]
1
Hey, like the title says im currently working on hiding this Tabard on the PandarenFemale Model.
Screenshot :
https://gyazo.com/05d63ebf6d729e0daa5cdda2ca0b34a6

First i tried to give it a transparent texture, but this is not working, and ingame the Tabard is just showing up in white, but not transparent.

Then i thought i need to set the renderflag to transparent, but the 010 Editor is showing up a error while trying:
https://gyazo.com/b052f2b009ebbe49e8cd1bbf8cdc569e

Maybe i set in a invalid value. But i cant find a documentation anywhere how to do this correctly.

I hope someone can hit me up with a solution for this.

Thanks, and have a good day  ;)

2
Modelling and Animation / PandarenFemale UV Map Problems
« on: December 17, 2017, 01:42:30 am »
Hey all  :)

Im working currently on porting the PandarenFemale Model to wotlk.
This is my UV MAP:
https://imgur.com/a/AWyDP

Im having the following problems:
There is something displayed like a missing texture/mesh:
https://gyazo.com/3f5cbacc4b1be25fc9b80e7170cc41c8

And im not sure that my uv map is correct converted at all.
Is there a better way to use the uv map for wotlk?

Greetings  ;)

3
Modelling and Animation / Porting PandarenFemale in wotlk (Hair issue)
« on: November 29, 2017, 10:39:53 pm »
Hey there,

After i solved my last issue i got another.
I spend many hours on finding a solution, but tbh i dont get it.
What is the correct way to give those hairs the Texture?

Picture:
https://gyazo.com/c8a28572f2baa5ec3ac4d436f8ff7801
------------------------------------------------------------------------

Its like the Pandaren got an Extra place for a hair texture as you can see on the picture, and this one seems working fine.
But i cant figure out how the other works. (The one that is shown in white)
Edit:
Seems something to do with the Geosets in (CharHairGeosets.dbc) but i never worked with that, any help?

Greetings.

4
Miscellaneous / Questions for 6.2.4 Modding
« on: November 20, 2017, 10:57:09 pm »
Hey, im read me through the Tutorial of creating a first map, Awesome work thanks!

A few questions i have to this:

Is it not possible anymore to create a patch in 6.2.4? (MPQ)
And is there any guide how to edit a existing map? (Like Elwyn)

Thanks in advance, have a nice day.

Pages: [1]