This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Messages - x13lackcatxlllx

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Hey there Callmephil, firstly I want to thank you for this modpack! This will certainly help the WoW Modding Community in general.
I wanted to know if you could include Worgen / Goblin models, as well as their baked NPC textures, I have a patch laying around that could be of use to you.
Thanks!

2
Noggit / [QUESTION] Noggit edit, crashing and memory leaking.
« on: November 09, 2015, 02:35:21 am »
I have made a massive overhaul to Quel'thalas (Eversong Woods) in Noggit, corrected crash zones and ensured everything works. However when I enter the area in-game the loading screen goes through 3/4ths of the way and then I receive...
https://gyazo.com/8b4682c388260176b69ce1ca42bc1370
or
https://gyazo.com/e7a6dd73d64c5be362b96312826e320f

I'm new to removing crash zones, but I've ensured every ADT has 4 textures in every place.

(And before anyone asks, yes I have a PC strong enough to handle these things, so I know I'm not running out of Memory.)

Any solutions to this?

3
Noggit / Re: Noggit bugs
« on: September 25, 2015, 11:11:43 pm »
Hey there, my Noggit is crashing whenever I'm near Alterac, yet isn't crashing for the others I work with.
The only error I'm seeing is -
9339 - (Video.cpp:280): [Error] OpenGL: (at Model::draw:: after the draw list): GL_INVALID_VALUE
Here's my entire crash log.
http://pastebin.com/dp4TicN0
Could anyone please provide some insight on what is causing the crashing or any tips? I'd really appreciate it.
Thank you.

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