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Author Topic: [Download] SDL 1.1  (Read 15336 times)

Elinora

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #30 on: June 18, 2012, 01:55:10 pm »
It's fun to sit and flatten out invisible spikes!!! :)


No, seriously, good job on trying to fix it <3
« Last Edit: June 20, 2012, 08:11:46 am by Admin »

Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).

Norimar

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #31 on: June 18, 2012, 08:19:40 pm »
Is there no way to convert the old BC adt's into wotlk ?
I can make them playable but not editable with Noggit 3.
I use following steps:

1. Paint the ADT with Noggit 1; copy objects with Noggit 1.4Alpha
2. Put the ADT into the groundeffect tool (without fix) to set up the texture effects.
3. Now put the ADT into the 3.3.5a wow path for noggit 3, open it and just save it. Close Noggit3.
4. The ADT will now turn into the groundeffect - fix to make it ready for wotlk.
5. At last, the ADT went into the AllWaterWotlk tool to fix wather settings.

- A the end alls works perfect! But the problem is, Noggit 3 crashs in those areas and the copy function does just work on WMO's. At the end, I looks like to Build the World with the old Noggit versions, push the ADT through all this steps and at the end, having the resoult... but for each fix or update, its possible - but is there another / better way?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

KevinBM

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #32 on: June 20, 2012, 07:13:06 pm »
Crashes all the time ... Don't worry, I won't ask anyone here, Schlumpf already told me, that I am a random user who doesn't know how to run a software that is  runnin' perfectly  ...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Jøk3r

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #33 on: June 20, 2012, 08:39:22 pm »
He just said, that your config isn't right.. you still have  commented out lines which you need..
If you set up the config right and don't use any other wow version than 3.3.5a it will work!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

Steff

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #34 on: June 20, 2012, 10:14:01 pm »
Thats like go to a door where you can read an OPEN ME on it.  You just dont read it because such stuff is useless and then run true it and get big headache. And after this the on build in this shit fucking door made a fault.

THERE are 3 errors that are descriped in the manual and every second dont read it

PATH MUST END WITH AN >>>>>>><<<<<<<<<

LINES WITH # IN FRONT ARE COMMENTS: NOGGIT DONT READ THEM.

THE CONFIG FILE NAME HAVE THE WORD TEMPLATE IN IT. YOU MUST REANME TO noggit.conf

SO  

Path = E:WoW 3.3.5                <<<<<<IS RIGHT (if in this folder a 335a wow exists)

Path = E:WoW 3.3.5                <<<<<<IS WRONG \\\\\ missing on end

#Path = E:WoW 3.3.5            <<<<<<IS WRONG # on start. Noggit dont use it

noggit_template.conf              <<<<<<IS WRONG
noggit.conf                                <<<<<<IS RIGHT

you all can read it here or in several posts you can find in the noggit board.

wiki/index.php5?title=Noggit_user_manual#The_config_file

and now agression level back to normal ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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AdmiralSteel

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #35 on: June 23, 2012, 06:47:28 pm »
Well Steff, I just want to say it's working great and is.. SO MUCH BETTER than the previous revisions, really great job.

Edit: Credit to everyone who's working on it, of course.

« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #36 on: June 24, 2012, 01:53:33 am »
Thanks. I still have some stuff on my bug list so ther wil be perhaps soon an 1.2.
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longkallsong

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #37 on: July 12, 2012, 09:46:30 am »
Well the Linear highter tool isnt that smooth any moore :( now its like edgy
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Chuck Norris is really quite nerdy. yes mean, if he now is so damn tough as everyone says, why will he not hit my head in the keyboqöekjhböajsfbaöoheöhrtubnajnuohgqoe¨håqoglnöasfpöaogja997875415845848

Steff

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Re: [RELEASE]  Noggit3 SDL 1.1
« Reply #38 on: July 12, 2012, 09:37:33 pm »
I only use the linear tool. But i think you think this because the bug that linear is selected on startup but smoth is active :) Just select one time an other tool and go back to linear. Will fix this in next version.
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LIMEEE

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Re: [Download] Latest Version: SDL 1.1
« Reply #39 on: July 13, 2012, 07:12:11 pm »
Thank you for updating Noggit I might get back to model editing now.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [Download] Latest Version: SDL 1.1
« Reply #40 on: July 14, 2012, 06:53:35 am »
WB :)
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Nupper

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Re: [Download] Latest Version: SDL 1.1
« Reply #41 on: August 30, 2012, 11:36:33 pm »
I get this error
Quote
0 - (Noggit.cpp:130): Noggit Studio - SDL 1.1
1058 - (Video.cpp:204): [Debug] GL: Version: 4.1.10750 Compatibility Profile Context
1058 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
1058 - (Video.cpp:206): [Debug] GL: Renderer: AMD Radeon HD 6800 Series
1059 - (Noggit.cpp:87): Using config file.
1059 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

1094 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
1207 - (StackWalker.cpp:1133): [Error] 011F6CBC (noggit): (filename not available): (function-name not available)
1207 - (StackWalker.cpp:1133): [Error] 011C8E67 (noggit): (filename not available): (function-name not available)
1207 - (StackWalker.cpp:1133): [Error] 65BCB4EE (MSVCR100): (filename not available): raise
1207 - (StackWalker.cpp:1133): [Error] 65BCD6E5 (MSVCR100): (filename not available): abort
1207 - (StackWalker.cpp:1133): [Error] 011FDF40 (noggit): (filename not available): (function-name not available)
1207 - (StackWalker.cpp:1133): [Error] 7521003F (kernel32): (filename not available): GetProfileStringW
1207 - (StackWalker.cpp:1133): [Error] 779974DF (ntdll): (filename not available): RtlKnownExceptionFilter
1207 - (StackWalker.cpp:1133): [Error] 77959EC5 (ntdll): (filename not available): RtlInitializeExceptionChain
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [Download] Latest Version: SDL 1.1
« Reply #42 on: August 31, 2012, 12:30:57 am »
Quote from: "Nupper"
I get this error
Quote
0 - (Noggit.cpp:130): Noggit Studio - SDL 1.1
1058 - (Video.cpp:204): [Debug] GL: Version: 4.1.10750 Compatibility Profile Context
1058 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
1058 - (Video.cpp:206): [Debug] GL: Renderer: AMD Radeon HD 6800 Series
1059 - (Noggit.cpp:87): Using config file.
1059 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

1094 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
1207 - (StackWalker.cpp:1133): [Error] 011F6CBC (noggit): (filename not available): (function-name not available)
1207 - (StackWalker.cpp:1133): [Error] 011C8E67 (noggit): (filename not available): (function-name not available)
1207 - (StackWalker.cpp:1133): [Error] 65BCB4EE (MSVCR100): (filename not available): raise
1207 - (StackWalker.cpp:1133): [Error] 65BCD6E5 (MSVCR100): (filename not available): abort
1207 - (StackWalker.cpp:1133): [Error] 011FDF40 (noggit): (filename not available): (function-name not available)
1207 - (StackWalker.cpp:1133): [Error] 7521003F (kernel32): (filename not available): GetProfileStringW
1207 - (StackWalker.cpp:1133): [Error] 779974DF (ntdll): (filename not available): RtlKnownExceptionFilter
1207 - (StackWalker.cpp:1133): [Error] 77959EC5 (ntdll): (filename not available): RtlInitializeExceptionChain
1207 - (StackWalker.cpp:1133): [Error] 65BCB4EE (MSVCR100): (filename not available): raise
1207 - (StackWalker.cpp:1133): [Error] 65BCD6E5 (MSVCR100): (filename not available): abort

I'd say you should update your Redistributables
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [Download] Latest Version: SDL 1.1
« Reply #43 on: August 31, 2012, 08:32:22 am »
Config file?
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Nupper

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Re: [Download] Latest Version: SDL 1.1
« Reply #44 on: September 06, 2012, 07:43:19 pm »
Quote
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = F:GamesWorld of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = F:GamesWorld of Warcraft

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = Path to Model Viewer log file

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048
Redistributables are telling me there up to date

Log Update:
Quote
0 - (Noggit.cpp:130): Noggit Studio - SDL 1.1
851 - (Video.cpp:204): [Debug] GL: Version: 4.1.10750 Compatibility Profile Context
851 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
851 - (Video.cpp:206): [Debug] GL: Renderer: AMD Radeon HD 6800 Series
852 - (Noggit.cpp:87): Using config file.
852 - (Noggit.cpp:257): Game path: F:GamesWorld of Warcraft
852 - (Noggit.cpp:261): Project path: F:GamesWorld of Warcraft
852 - (Noggit.cpp:308): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".
« Last Edit: January 01, 1970, 01:00:00 am by Admin »