This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: Noggit Suggestion for 1.2  (Read 1345 times)

phucko1

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 523
    • View Profile
Noggit Suggestion for 1.2
« on: July 21, 2012, 01:58:16 am »
Heya, I would like to see a set rotation and rotate by degrees.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: Noggit Suggestion for 1.2
« Reply #1 on: July 23, 2012, 02:57:12 am »
There will be no new features only bugfixes in SDL. New stuff will be added in QT and there you will have a full pallet to set the most values manual.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Elinora

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 187
    • View Profile
Re: Noggit Suggestion for 1.2
« Reply #2 on: July 23, 2012, 09:15:10 am »
rawr as it should be :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).

schlumpf

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 2967
    • View Profile
Re: Noggit Suggestion for 1.2
« Reply #3 on: July 23, 2012, 09:16:04 am »
Now we only need someone developing it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Hanfer

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 143
    • View Profile
Re: Noggit Suggestion for 1.2
« Reply #4 on: July 23, 2012, 11:27:23 pm »
yep everyone is kinda inactive on this...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Elinora

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 187
    • View Profile
Re: Noggit Suggestion for 1.2
« Reply #5 on: July 24, 2012, 12:31:25 am »
that's sad though, because I think QT (judging from the sounds of it) is the missing brick we need to make modding wow attractive enough to push the scene further :o
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).