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Noggit Suggestion for 1.2
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Topic: Noggit Suggestion for 1.2 (Read 1352 times)
phucko1
Contributors
Creator of Worlds
Posts: 523
Noggit Suggestion for 1.2
«
on:
July 21, 2012, 01:58:16 am »
Heya, I would like to see a set rotation and rotate by degrees.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Noggit Suggestion for 1.2
«
Reply #1 on:
July 23, 2012, 02:57:12 am »
There will be no new features only bugfixes in SDL. New stuff will be added in QT and there you will have a full pallet to set the most values manual.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Please mark as solved if solved.
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Elinora
Registred Member
Wiki Incarnate
Posts: 187
Re: Noggit Suggestion for 1.2
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Reply #2 on:
July 23, 2012, 09:15:10 am »
rawr as it should be
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).
schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Noggit Suggestion for 1.2
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Reply #3 on:
July 23, 2012, 09:16:04 am »
Now we only need someone developing it.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Hanfer
Registred Member
Wiki Incarnate
Posts: 143
Re: Noggit Suggestion for 1.2
«
Reply #4 on:
July 23, 2012, 11:27:23 pm »
yep everyone is kinda inactive on this...
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Elinora
Registred Member
Wiki Incarnate
Posts: 187
Re: Noggit Suggestion for 1.2
«
Reply #5 on:
July 24, 2012, 12:31:25 am »
that's sad though, because I think QT (judging from the sounds of it) is the missing brick we need to make modding wow attractive enough to push the scene further
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).
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Noggit Suggestion for 1.2