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[TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDEO]
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Topic: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDEO] (Read 7342 times)
Filipsons
Contributors
Model Change Addict
Posts: 220
[TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDEO]
«
on:
October 09, 2013, 03:47:29 pm »
Hello,
I created short video TuT.
- Basic steps in Blender
- Use OBJtoM2.exe form Garthog
- Set texture in notepad
- Swap .m2
Special thanks to garthog for this program and modcraft.
http://www.youtube.com/watch?v=OVC1qXbi ... e=youtu.be
Filipsons
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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ayahne
Registred Member
Loreweaver
Posts: 88
Re: OBJ to M2 + Blender setting and m2 swap [VIDEO]
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Reply #1 on:
October 09, 2013, 03:49:45 pm »
Good Job! and thank You for doing This!
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Filipsons
Contributors
Model Change Addict
Posts: 220
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #2 on:
October 09, 2013, 03:54:02 pm »
You're welcome!
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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MR. Farrare
Registred Member
Creator of Worlds
Posts: 963
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #3 on:
October 11, 2013, 08:35:09 am »
Nicely done
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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eeduu
Registred Member
BLP Convertor
Posts: 10
Re: OBJ to M2 + Blender setting and m2 swap [VIDEO]
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Reply #4 on:
January 03, 2014, 10:16:09 pm »
Quote from: "ayahne"
Good Job! and thank You for doing This!
nice new guide objtom2 change..
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #5 on:
January 04, 2014, 02:25:49 pm »
Ues nice one.
Do someone tried to direct convert 3d studio obj files and can perhaps help with export settings?
So i could avoid the extra blender steps if I create my stuff in 3d studio max.?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Alastor
Contributors
Creator of Worlds
Posts: 1105
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
«
Reply #6 on:
January 27, 2014, 05:43:38 pm »
Just little "add"
when you are exporting OBJ from Blender you must have checked "Include UVs"
Filipsons know about it .... he just forgot to show it in video
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9
Filipsons
Contributors
Model Change Addict
Posts: 220
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #7 on:
January 28, 2014, 08:06:05 pm »
-Steff I'm sorry, but I've never done 3DStudio. Maybe you can try some pluginst for 3DStudio on OBJ exporting.
-Dahaga Thanks...
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Filipsons
Contributors
Model Change Addict
Posts: 220
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
«
Reply #8 on:
January 28, 2014, 08:48:18 pm »
Steff: But I can transfer your's 3DS files to M2, If you want.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #9 on:
January 29, 2014, 07:57:12 pm »
I habe over 30 here. But that is not the point. If i create stuff i often have a look ingame. I convert my models again and again. Every 30 minuts and have a look ingame to see if it fits good. So the additional step with blender slows down the prozess. 3d studio has an obj exporter with many settings. But i did not find the right once till now. Or pehaps the tool is simple not able to work with this kind of obj.
For wmos i get it. Perfect to work from 3ds as you can see in my latest maruum images.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Laduguer
Registred Member
Wiki Incarnate
Posts: 144
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #10 on:
May 07, 2014, 12:24:14 am »
Having a bit of trouble getting this tool to convert a model with multiple textures. The .mtl and .obj files are fine and looking at it in hex yields everything looking fine, but it seems like I can't get it to recognize that there are multiple submeshes to assign those textures to. Any ideas?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Alastor
Contributors
Creator of Worlds
Posts: 1105
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #11 on:
May 07, 2014, 07:11:33 pm »
So..
What we Know
in OBJ structure (texteditor) is texture written as "USEMTL_TextureName"
When you have model (OBJ) With more then 1. Mesh as this
Create Simple texture for every Mesh and Name dat texture as your BLP
-
Then save to OBJ and export to M2
All textures will be loaded from your path that you set in converting
-
If you want to at all change Path of individual textures for model you have to do it in 010 Editor
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9
Laduguer
Registred Member
Wiki Incarnate
Posts: 144
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #12 on:
May 07, 2014, 07:39:32 pm »
Thanks for all your help dahaga, really appreciate it.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Alastor
Contributors
Creator of Worlds
Posts: 1105
Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
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Reply #13 on:
May 07, 2014, 10:10:10 pm »
When i readed your question i wanted to make Video Tut about it when i was finished it has 44 min
so i posted those images istead
Also i will make better version of video Tut and upload it
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9
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Modcraft - The community dedicated to quality WoW modding!
Forum
Content creation
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[TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDEO]