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Author Topic: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDEO]  (Read 7336 times)

Filipsons

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[TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDEO]
« on: October 09, 2013, 03:47:29 pm »
Hello,

I created short video TuT.
- Basic steps in Blender
- Use OBJtoM2.exe form Garthog
- Set texture in notepad
- Swap .m2

Special thanks to garthog for this program and modcraft.

http://www.youtube.com/watch?v=OVC1qXbi ... e=youtu.be

Filipsons
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ayahne

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Re: OBJ to M2 + Blender setting and m2 swap [VIDEO]
« Reply #1 on: October 09, 2013, 03:49:45 pm »
Good Job! and thank You for doing This!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Filipsons

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #2 on: October 09, 2013, 03:54:02 pm »
You're welcome!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

MR. Farrare

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #3 on: October 11, 2013, 08:35:09 am »
Nicely done
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

eeduu

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Re: OBJ to M2 + Blender setting and m2 swap [VIDEO]
« Reply #4 on: January 03, 2014, 10:16:09 pm »
Quote from: "ayahne"
Good Job! and thank You for doing This!
nice new guide objtom2 change..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #5 on: January 04, 2014, 02:25:49 pm »
Ues nice one.


Do someone tried to direct convert 3d studio obj files and can perhaps help with export settings?
So i could avoid the extra blender steps if I create my stuff in 3d studio max.?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Alastor

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #6 on: January 27, 2014, 05:43:38 pm »
Just little "add"
when you are exporting OBJ from Blender you must have checked "Include UVs"
Filipsons know about it .... he just forgot to show it in video
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
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Filipsons

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #7 on: January 28, 2014, 08:06:05 pm »
-Steff I'm sorry, but I've never done 3DStudio. Maybe you can try some pluginst for 3DStudio on OBJ exporting.

-Dahaga Thanks...
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Filipsons

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #8 on: January 28, 2014, 08:48:18 pm »
Steff: But I can transfer your's 3DS files to M2, If you want.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #9 on: January 29, 2014, 07:57:12 pm »
I habe over 30 here.  But that is not the point.  If i create stuff i often have a look ingame.  I convert my models again and again.  Every 30 minuts and have a look ingame to see if it fits good. So the additional step with blender slows down the prozess.  3d studio has an obj exporter with many settings.  But i did not find the right once till now.  Or pehaps the tool is simple not able to work with this kind of obj.

For wmos i get it. Perfect to work from 3ds as you can see in my latest maruum images.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
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Laduguer

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #10 on: May 07, 2014, 12:24:14 am »
Having a bit of trouble getting this tool to convert a model with multiple textures. The .mtl and .obj files are fine and looking at it in hex yields everything looking fine, but it seems like I can't get it to recognize that there are multiple submeshes to assign those textures to. Any ideas?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #11 on: May 07, 2014, 07:11:33 pm »
So..
What we Know
in OBJ structure (texteditor) is texture written as "USEMTL_TextureName"

When you have model (OBJ) With more then 1. Mesh as this

Create Simple texture for every Mesh and Name dat texture as your BLP

-

Then save to OBJ and export to M2
All textures will be loaded from your path that you set in converting

-

If you want to at all change Path of individual textures for model you have to do it in 010 Editor
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9

Laduguer

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #12 on: May 07, 2014, 07:39:32 pm »
Thanks for all your help dahaga, really appreciate it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDE
« Reply #13 on: May 07, 2014, 10:10:10 pm »
When i readed your question i wanted to make Video Tut about it when i was finished it has 44 min :D
so i  posted those images istead :D
Also i will make better version of video Tut and upload it
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9