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Author Topic: Pandaren Monk model  (Read 11436 times)

Herbalism

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Re: Pandaren Monk model
« Reply #30 on: June 12, 2011, 11:42:37 am »
You two should make a tutorial about this, I bet people would appreciate it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

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Re: Pandaren Monk model
« Reply #31 on: June 12, 2011, 03:13:19 pm »
it requires a lot of knowleges in blender, but exporting model is simple:

modify m2mod.ini
run m2mod.exe
copy m2i_import.py and m2i_export.py in blender plugin folder
edit m2i with blender and export it as m2i
modify m2mod.ini to merge m2i and m2 files
run m2mod.exe
now you should have your modified m2 model
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

gorq

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Re: Pandaren Monk model
« Reply #32 on: June 12, 2011, 04:39:18 pm »
Quote from: "doresain"
try to duplicate body and save it.
now import model with hair geoset, delete all bun no the hair geoset, then import the duplicated ogre, ctrl+p and ctrl+j between hair geoset and duplicated body and save, reload it and delete duplicated body
i think exporter can't handle a lots of changes on m2 in a single step, and sometime it fail to save new geoset, but after some try it works

Thx for ur attention. I have tried to duplicate a mesh in blender. It becomes a blank bugged model.
I have tried using pymodel and copygeoset.exe. It had worked only one time.all other times m2mod crashes or i get a blank bugged model.

I can add new geoset to existing ones as u said, but i cannot add new ones to work as hairstyle.

I have no skills in blender, maybe im doin something the wrong way.
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Eluo

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Re: Pandaren Monk model
« Reply #33 on: June 12, 2011, 06:12:12 pm »
Quote from: "Herbalism"
You two should make a tutorial about this, I bet people would appreciate it.
:)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
One is a genius, the other\'s insane!

doresain

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Re: Pandaren Monk model
« Reply #34 on: June 17, 2011, 02:05:01 am »
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

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Re: Pandaren Monk model
« Reply #35 on: June 17, 2011, 06:50:28 am »
Humm... As i can see. All what you done is just fixing legs and... maybe 501+++ geosets.
For me that tooks.. 1-2 hours +hairstyles. But you have show me how great is mod3 tool is.
 :lol:
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doresain

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Re: Pandaren Monk model
« Reply #36 on: June 17, 2011, 10:58:44 am »
fixed new hairstyles (only two for now)


need some new textures ^^
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Zim4ik

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Re: Pandaren Monk model
« Reply #37 on: June 17, 2011, 12:25:27 pm »
Yes, thats what i`m talking about! Nice!
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Herbalism

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Re: Pandaren Monk model
« Reply #38 on: June 17, 2011, 12:27:16 pm »
Wait what? A hair hat?
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Zim4ik

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Re: Pandaren Monk model
« Reply #39 on: June 17, 2011, 12:34:20 pm »
I can see that you use the model m2i of pandarenmonk)
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doresain

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Re: Pandaren Monk model
« Reply #40 on: June 17, 2011, 01:24:33 pm »
for the hat i must replace textures with hardcoded one
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doresain

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Re: Pandaren Monk model
« Reply #41 on: June 17, 2011, 05:23:50 pm »
other 2 hairstyles

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Zim4ik

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Re: Pandaren Monk model
« Reply #42 on: June 17, 2011, 06:03:32 pm »
holy cow!)
Thats awesome )
which model u used to get this hairstyles?
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Herbalism

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Re: Pandaren Monk model
« Reply #43 on: June 17, 2011, 06:14:25 pm »
Those two looks like the blood elf and human hairstyles so I guess it would be those two.
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magickmenace

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Re: Pandaren Monk model
« Reply #44 on: November 24, 2012, 04:56:57 am »
Quote from: "doresain"
it requires a lot of knowleges in blender, but exporting model is simple:

modify m2mod.ini
run m2mod.exe
copy m2i_import.py and m2i_export.py in blender plugin folder
edit m2i with blender and export it as m2i
modify m2mod.ini to merge m2i and m2 files
run m2mod.exe
now you should have your modified m2 model
Not working using m2modv4  :cry:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »