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Author Topic: [BUG] Dark textures  (Read 5232 times)

Freigeist

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Re: [BUG] Dark textures
« Reply #15 on: November 26, 2011, 06:36:14 pm »
Oh and, is there any fix for the bug that some objects ingame don't have half of the collision?

lG,
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schlumpf

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Re: [BUG] Dark textures
« Reply #16 on: November 26, 2011, 06:52:33 pm »
Using a current version should help. This should have been fixed since about 100 revisions.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Freigeist

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Re: [BUG] Dark textures
« Reply #17 on: November 26, 2011, 06:58:29 pm »
I recreated the area using the latest rev., not changing anything on dark textures/object having no collision.

lG,
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Steff

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Re: [BUG] Dark textures
« Reply #18 on: December 04, 2011, 05:51:05 pm »
I tryed to reproduce this bug now several times on different maps. I don't get this result. My ADT borders are always the same light as the not saved.

Try to reproduce the way you get this error. What maps, what ADT and what do you do on it before you save to get the problem.
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Zorgo

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Re: [BUG] Dark textures
« Reply #19 on: January 13, 2012, 11:36:15 am »
A last time^^

Raise/Lower

Brush Radius 1000.0
Brush Speed 0.00

Then paint over Elwynn Forrest ans save all ADT´s.


Then you can look ingame and be are happy.^^

Greetings, Zorgo
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"Für die Republik!"

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Steff

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Re: [BUG] Dark textures
« Reply #20 on: January 13, 2012, 12:18:52 pm »
As already said. This WAS a bug in an older version. I will no longer create it but you have to do what Zorgo said to fix the still existing normal problems.
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Laduguer

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Re: [BUG] Dark textures
« Reply #21 on: August 13, 2014, 12:10:54 am »
I'm having this bug in the latest version of Noggit. I've tried all of the above fixes to no avail.

Any ideas?
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Steff

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Re: [BUG] Dark textures
« Reply #22 on: August 13, 2014, 06:24:27 am »
Image.
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