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[BUG] Dark textures
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Topic: [BUG] Dark textures (Read 5237 times)
Freigeist
Registred Member
Race Changer
Posts: 31
[BUG] Dark textures
«
on:
November 12, 2011, 05:28:14 pm »
Hi.
When modifying a Blizzard ADT with latest NoggIt rev. (3.279), all the textures somehow become pretty dark compared to the original ADTs. Screen:
http://i.imgur.com/Ys9og.jpg
In NoggIt itself it looks just perfect. Is that some mistake I made or a bug of NoggIt?
lG,
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [BUG] Dark textures
«
Reply #1 on:
November 12, 2011, 06:56:11 pm »
Have someone the same problem?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Zorgo
Registred Member
LUA Script Tinker
Posts: 49
sic semper tyrannis!
Re: [BUG] Dark textures
«
Reply #2 on:
November 12, 2011, 07:23:32 pm »
Yes here.
And i have the texture reflection.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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"Für die Republik!"
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samgartell
Registred Member
Loreweaver
Posts: 92
Re: [BUG] Dark textures
«
Reply #3 on:
November 12, 2011, 07:33:11 pm »
I've had this before. I had no idea to fix it so I scrapped the project. Never got it again after that
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-Dave
Registred Member
LUA Script Tinker
Posts: 46
Re: [BUG] Dark textures
«
Reply #4 on:
November 13, 2011, 01:40:55 am »
I had something similar before, the red chunks would get darker on a save and reload, but modifying something on the chunk - a tiny raise/lower or smooth - would set the texture straight again, but that was in a much older noggit version. Perhaps the bug has gone unnoticed?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [BUG] Dark textures
«
Reply #5 on:
November 13, 2011, 01:45:06 am »
No that was the normal bug. i asked this because in the last version we had a normal bug again but should be fixed an the current one. Tr the hint i gave in the release text to clear this.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
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Freigeist
Registred Member
Race Changer
Posts: 31
Re: [BUG] Dark textures
«
Reply #6 on:
November 17, 2011, 10:09:39 pm »
Was not fixed with this method.
lG,
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Landira
Registred Member
Polygonshifter
Posts: 68
Re: [BUG] Dark textures
«
Reply #7 on:
November 18, 2011, 12:12:19 am »
I have an other Texture problem with my noggit3.279.
I have no dark texture, but my texture ist Transparent :
here the pics:
http://www.epos-guild.de/pics/noggit3/n3texture.JPG
http://www.epos-guild.de/pics/noggit3/n3texture2.JPG
i marked the Texture with an red circle.
My Pressure is on max an i paint the Texture over one minute on this part of the Old Silvermooncity ADT.
I don´t know how i can fix that problem.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [BUG] Dark textures
«
Reply #8 on:
November 18, 2011, 12:24:46 am »
That can you set with the (in the moment black) slider in the right part of the settings window. It sets texture transparency.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
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Landira
Registred Member
Polygonshifter
Posts: 68
Re: [BUG] Dark textures
«
Reply #9 on:
November 18, 2011, 12:27:24 am »
yep it works now fine, thx.
But another little problem. When i wish paint in 2D Mode and i change the the Settings like Pressure, hardnees and radius and so on, noggit painting me a circle on this point in the background of the window
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [BUG] Dark textures
«
Reply #10 on:
November 18, 2011, 01:17:28 am »
You are right. Please open a task in the tracker.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Freigeist
Registred Member
Race Changer
Posts: 31
Re: [BUG] Dark textures
«
Reply #11 on:
November 20, 2011, 10:31:27 pm »
.. any ideas to my problem?
lG,
«
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: [BUG] Dark textures
«
Reply #12 on:
November 20, 2011, 10:47:46 pm »
There are only two ways this can happen:
* Normals. This should have been fixed in the last build according to Steff and seems to be correct.
* Vertex Shading. This is not implemented in noggit, so it won't happen, unless something really fucked up happened. I guess, this won't.
There are no other ways to modify how light / dark a texture appears.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [BUG] Dark textures
«
Reply #13 on:
November 21, 2011, 08:28:55 am »
I will test this out this evening.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
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mathias234
Registred Member
LUA Script Tinker
Posts: 40
Re: [BUG] Dark textures
«
Reply #14 on:
November 25, 2011, 08:05:17 am »
i had it to but in noggit everything was nice but in wow i it was bugged
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[BUG] Dark textures