I'm on 5.4.8 18414. What's PS mean?
---------------------------------------- Memory Dump----------------------------------------Code: 32 bytes starting at (EIP = 012B43EA - 10)012B43DA: 00 00 E8 30 F2 FF FF 5F 8B C6 5E 5B C3 56 8B F1 ...0..._..^[.V..* = addr ** * 012B43EA: FF 8E 44 1D 00 00 75 0C E8 8C F1 FF FF 56 E8 12 ..D...u......V..Stack: 1024 bytes starting at (ESP = 00A6FE64 - 20)00A6FE40: 00 00 00 00 00 44 2B 01 34 FD FF FF E4 02 00 00 .....D+.4.......00A6FE50: 34 FD FF FF CC 02 00 00 19 00 00 00 00 00 00 00 4...............00A6FE60: 00 00 00 00 00 00 00 00 0B 44 2B 01 47 7A 25 01 .........D+.Gz%.* = addr ** * 00A6FE60: 00 00 00 00 00 00 00 00 0B 44 2B 01 47 7A 25 01 .........D+.Gz%.00A6FE70: 80 3B A6 03 54 C9 29 01 00 00 00 00 00 00 00 00 .;..T.).........00A6FE80: 40 4E 1E 54 B8 0C 70 03 80 3B A6 03 49 0D 70 03 @N.T..p..;..I.p.00A6FE90: 00 00 00 00 40 4E 1E 54 C4 FE A6 00 01 00 00 00 ....@N.T........00A6FEA0: B8 FE A6 00 1B CD 29 01 B8 0C 70 03 04 00 00 00 ......)...p.....00A6FEB0: 00 00 00 00 B8 0C 70 03 D8 FE A6 00 83 B0 29 01 ......p.......).00A6FEC0: B8 0C 70 03 04 00 00 00 00 00 00 00 B8 0C 70 03 ..p...........p.00A6FED0: B8 0C 70 03 B8 0C 70 03 F0 FE A6 00 F8 B6 29 01 ..p...p.......).00A6FEE0: E8 5B 56 00 00 00 00 00 00 00 00 00 01 00 00 00 .[V.............00A6FEF0: 44 FF A6 00 8D BB 29 01 00 00 00 00 00 00 00 00 D.....).........00A6FF00: 00 00 00 00 45 6E 67 69 6E 65 20 31 64 33 61 30 ....Engine 1d3a000A6FF10: 00 00 00 00 A0 B6 EC 01 01 00 00 00 00 00 00 00 ................00A6FF20: A0 B6 EC 01 01 00 00 00 00 00 00 00 00 00 00 00 ................00A6FF30: 5C D2 5F 77 07 EC 4A 75 A4 21 00 00 00 00 00 00 ._w..Ju.!......00A6FF40: 58 FF A6 00 58 FF A6 00 C2 BB 29 01 00 00 00 00 X...X.....).....00A6FF50: 4B 8E 25 01 2E EB 25 01 90 FF A6 00 43 CD 92 75 K.%...%.....C..u00A6FF60: E8 5B 56 00 91 F3 32 A3 00 00 00 00 00 00 00 00 .[V...2.........00A6FF70: E8 5B 56 00 05 00 00 C0 64 FF A6 00 10 FA A6 00 .[V.....d.......00A6FF80: 98 FF A6 00 20 7B 93 75 39 76 0B D6 00 00 00 00 .... {.u9v......00A6FF90: A0 FF A6 00 F9 CC 92 75 FF FF FF FF 66 F6 5F 77 .......u....f._w00A6FFA0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................00A6FFB0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................00A6FFC0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................00A6FFD0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................00A6FFE0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................00A6FFF0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................00A70000: <can't read from this address>
<Button name="GameMenuButtonLogout" inherits="GameMenuButtonTemplate" text="LOGOUT"> <Anchors> <Anchor point="TOP" relativeTo="GameMenuButtonMacros" relativePoint="BOTTOM" x="0" y="-16"/> </Anchors> <Scripts> <OnShow> if ( not StaticPopup_Visible("CAMP") and not StaticPopup_Visible("QUIT") ) then self:Enable(); else self:Disable(); end </OnShow> <OnClick> PlaySound("igMainMenuLogout"); ]Quit(); HideUIPanel(GameMenuFrame); </OnClick> </Scripts> </Button> <Button name="GameMenuButtonQuit" inherits="GameMenuButtonTemplate" text="EXIT_GAME"> <Anchors> <Anchor point="TOP" relativeTo="GameMenuButtonLogout" relativePoint="BOTTOM" x="0" y="-1"/> </Anchors> <Scripts> <OnShow> if ( not StaticPopup_Visible("CAMP") and not StaticPopup_Visible("QUIT") ) then self:Enable(); else self:Disable(); end </OnShow> <OnClick> PlaySound("igMainMenuQuit"); Logout(); HideUIPanel(GameMenuFrame); </OnClick> </Scripts> </Button>