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Topics - Migaoli

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1
Noggit / [SOLVED]  how to fix a corrupt ADT?
« on: November 10, 2012, 10:10:24 am »
Good morning all together.

Since my last edits on my map an ADT file where I didnt changed anything is corrupted.
I always get this error:
Code: [Select]
(errorHandling.h:64): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".

Here is the whole log file:
http://pastebin.com/bFQNpxQV

There aren´t any m2s or wmos on this ADT.

I can´t open the file with any program. So how can I find the bug and fix it?

Thanks in advance.

Migaoli

2
Miscellaneous / [QUESTION] WMV crashes upon loading big wmo´s
« on: November 04, 2012, 01:13:50 am »
Good evening all together.

I have a little problem with Model Viewer. Every time I try to load a huge wmo out of my Cataclysm Client WMV crashes (little ones works pretty fine). I can´t find any error message in the log file, so I suspect WMV runs out of memory.

I tried it with serveral WMV versions and two different Cata clients. Run WMV as administrator neither fixed it.

Here is a link to my log file:
http://pastebin.com/73aMWsRf


thanks in advance.

3
Level Design / [SOLVED] Noggit crashes / How can I delete and Doodad
« on: January 15, 2012, 05:49:32 pm »
Hey guys

I have a problem with my custom map. Every time I open the map noggit crashes because auf an doodad file. I try to replace the path of the doodad or delete it but it dont works.

10550 - (Model.cpp:44): [Error] Error loading file "worldgenerichumanpassive doodadsarmorarmorbreastplatetrim.m2". Aborting to load model.


Here is the log file: http://pastebin.com/rSeb0Jti

The whole log is a bit strange

I hope you can help me

4
Miscellaneous / [SOLVED]  Cant open adt files with Tallis anymore
« on: January 13, 2012, 07:14:41 pm »
Good evenning


I cant open adt files anymore. Its always says me, that it cant find MCLQ.
Here is the Log file: http://pastebin.com/1WiF76wV

Does anyone known how I can fix this problem?

Thanks for your help

Yours sincerely Migaoli

5
Miscellaneous / [SOLVED]  WoW Model Viewer soesn´t show me all files
« on: January 06, 2012, 04:32:06 pm »
Hllo Modcrafters :)

My ModdelViewer doesn´t show me all files. For example the wmo files. there are much more Object in WoW as I can see in Modelviewer.  

I tested many versions of MV some of thme doesn´t show me even one wmo file.

Here is the log file:

[spoiler:weir0hcr]16:30:29: Starting:
World of Warcraft Model Viewer v0.5.08 (Chuanhsing Update r654)


16:30:29: Initiating Objects...
16:30:29: Creating Anim Control...
16:30:29: Creating Char Control...
16:30:29: Creating Light Control...
16:30:29: Creating Model Control...
16:30:29: Creating Settings Control...
16:30:29: Creating Model Bank Control...
16:30:29: Creating Model Opened...
16:30:29: Creating Attachment Editor...
16:30:29: Creating OpenGL Canvas...
16:30:29: Initiating OpenGL...
16:30:29: Info: GLEW successfully initiated.

16:30:29: Video Renderer: GeForce 9800M GTS/PCI/SSE2
16:30:29: Video Vendor: NVIDIA Corporation
16:30:29: Driver Version: 3.3.0
16:30:29: Support wglPixelFormat: true
16:30:29: Support Texture Compression: true
16:30:29: Support Multi-Textures: true
16:30:29: Support Draw Range Elements: true
16:30:29: Support Vertex Buffer Objects: true
16:30:29: Support Point Sprites: true
16:30:29: Support Pixel Shaders: true
16:30:29: Support Vertex Shaders: true
16:30:29: Support GLSL: true
16:30:29: Support Anti-Aliasing: true
16:30:29: Support Pixel Buffer Objects: true
16:30:29: Support Frame Buffer Objects: true
16:30:29: Support Non-Power-of-Two: true
16:30:29: Support Rectangle Textures: true
16:30:29: Support OpenGL 2.0: true
16:30:29: Max Rectangle Texture Size Supported: 8192
16:30:29: Max Texture Size Supported: 8192

16:30:29: Loading Session settings from: D:Trinity CoreToolsModel Viewer/userSettings/Config.ini

16:30:29: Initiating File Menu..
16:30:29: Initiating GUI Docking.
16:30:29: Max Lights used: 4
16:30:29: Setting OpenGL render state...
16:30:29: Initiating Archives...

16:30:29: Game Data Path: D:ProgramZeugsWorld of WarcraftData
16:30:29: Use Local Files: false

16:30:29: Opening D:ProgramZeugsWorld of WarcraftDataPatch.MPQ
16:30:29: Opening D:ProgramZeugsWorld of WarcraftDataExpansion.MPQ
16:30:30: Opening D:ProgramZeugsWorld of WarcraftDataCommon.MPQ
16:30:30: Opening D:ProgramZeugsWorld of WarcraftDatadeDEPatch-deDE.MPQ
16:30:30: Opening D:ProgramZeugsWorld of WarcraftDatadeDELocale-deDE.MPQ
16:30:30: Opening D:ProgramZeugsWorld of WarcraftDatadeDEBase-deDE.MPQ
16:30:30: Loaded Content TOC: v3.02.00
16:30:30: Loaded Content Version: 10179
16:30:30: Initiating Databases...
16:30:31: Finished initiating database files.
16:30:31: Info: GUI Layout loaded from previous session.
16:30:31: WoW Model Viewer successfully loaded!
----[/spoiler:weir0hcr]


I use Windows 7 64 bit

I hope you can help me.

Yours sincerely
Migaoli

6
Noggit / [SOLVED] Newest Noggit version dont load custom map
« on: January 05, 2012, 04:00:14 pm »
My Noggit dont load my custom map anymore. The patch works fine. I testet the patch already with Noggit3_Rev_120_B11.

Rev 120 B11



Newest Noggit Version:


Here are my Log files:
http://pastebin.com/fLqUzkvn

Does anyone now how to fix it?

Yours sincerely
Migaoli

7
Level Design / [SOLVED] Problem with a custom Map
« on: January 03, 2012, 12:16:55 pm »
Deutsch:

Guten Tag liebe Com.

Wie im Titel bereits erwähnt, habe ich ein Problem mit meine selbst erstellten Karte in WoW. Ich habe die zwei Tutorials hier im Forum [spoiler:2t8uyrq3]( http://modcraft.io/viewtopic.php?f=22&t=255
http://modcraft.io/viewtopic.php?f=22&t=26 )[/spoiler:2t8uyrq3] mehrmals getestet aber ich bekomme es mit keinem so richtig hin.

Bei dem Tutorial von Sebbo kann ich, nachdem ich den neuen Patch eingefügt habe, in Noggit keine Gebiete mehr auswählen. Screen: http://pic.leech.it/pic.php?id=46216a93unbenannt.jpg
Hier ist der Downloadlink zum Patch: https://rapidshare.com/files/1872565928/patch-deDE-4.MPQ

Bei dem Tutorial von Eluo kann ich, nach einfügen des Patches in Noggit, zwar noch die Gebiete, aber nicht die neue Karte auswählen. Screen: http://pic.leech.it/pic.php?id=7eec17deunbenannt.jpg
Hier ist der Downloadlink zum Patch https://rapidshare.com/files/2886565088/patch-c.mpq

Ich benutze Windows 7 64bit, Noggit3, Ladik´s MPQ Editor, Taliis und ADT Adder.
Ich habe keine anderen custom Patches im WoW Ordner die den neuen blocken könnten.

Ich hoffe ihr könnt mir weiter helfen.
_______________________________________

Eglish:


Hello com.

As you can see in the title, I have a problem with my self-created map in WoW.
I tried it with the two tutorials here on the board [spoiler:2t8uyrq3]( http://modcraft.io/viewtopic.php?f=22&t=255
http://modcraft.io/viewtopic.php?f=22&t=26 )[/spoiler:2t8uyrq3]
I tested it serveral times but It dont works right.

At the tutorial of Sebbo I´m not able to select areas with Noggit anymore. Screen: http://pic.leech.it/pic.php?id=46216a93unbenannt.jpg
Here is the donwloadlink for the Patch: https://rapidshare.com/files/1872565928/patch-deDE-4.MPQ

At the tutorial of Elup I can select areas with Noggit but the new map is missing in Noggit. Screen: http://pic.leech.it/pic.php?id=7eec17deunbenannt.jpg
Here is the downloadlink for the patch: https://rapidshare.com/files/2886565088/patch-c.mpq

I use Windows 7 64bit, Noggit3, Ladik´s MPQ Editor, Taliit and ADT Adder.
There are no other custom patches which can block the new one.

I hope you can help me.


Thanks for your time


Yours sincerely
Migaoli

8
Miscellaneous / SOLVED [Question] How can I create an MPQ file?
« on: December 31, 2011, 03:28:24 pm »
Hello Modcraft

Can someone explain me how I create an MPQ file with the ADT files which I created with Noggit, please? I already looked up in Google but I dont find I Guide which I understand xD

I have windows 7 64bit


Yours sincerely
Migaoli

Sry for my bad English

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