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Messages - Migaoli

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1
FuTa / Re: [Issue] Alpha Map Importing
« on: June 29, 2014, 09:46:35 pm »
I had the same problem a while ago.
As far as I remember this issue only exists in Noggit. Ingame everything should be displayed normal.

2
Random / Re: wow alpha sandbox needed
« on: February 04, 2014, 05:17:35 pm »

3
Random / Re: Computer science based lectures
« on: May 15, 2013, 03:58:31 pm »
Sounds very nice and thank you for doing this.

Will there be any participation conditions? Thinks you have to know about programing usw to take part?

4
Texturing and 2D Art / Re: [BUG] Again still not solved. plz hlp!!
« on: March 10, 2013, 11:19:24 am »
Did you choose "wotlk" as ADT file version in Taliis?
When you crate new ADT be sure that you use "WoW as file version. not wotlk.

5
Recruitment / Re: [Recruiting] Server Admins for WoW Server Finder
« on: January 21, 2013, 05:37:51 pm »
It would be very nice if there were any filter options like:
 - patch (2.4.3, 3.3.5 usw.)
 - rates (blizzlike, highrate, instant)
 - and as Steve already said: custom

instead of the search option of my browser.

I like design. It acts much friendlier than other ranked sites.

6
Modelling and Animation / Re: [TOOL] blp-png png-blp
« on: January 05, 2013, 04:52:20 pm »

7
Modelling and Animation / Re: [TOOL] blp-png png-blp
« on: January 05, 2013, 04:38:08 pm »
green texture means that the texture file is missing.

I would guess that the path to the blp file in the m2 file is wrong.

8
The model is an m2 not a wmo.

This thread should help you: viewtopic.php?f=20&t=937

9
Level Design / Re: [QUESTION] Can't enter continent - "Raidgroup needed"
« on: December 08, 2012, 10:30:11 am »
http://www.wowdev.wiki/index.php?title=Map.dbc

Maby your map.dbc entry is wrong.

Just copy the first entry (azeroth) and change the ID (1. column) an the names (column 1 and 8)

EDIT: column 2 MUST be 0
"0: none, 1: party, 2: raid, 3: pvp, 4: arena"

10
Showoff - what you are working on / Re: [RELEASE] Skyrim Tilesets
« on: December 01, 2012, 06:10:54 pm »
nice! Thanks for your work :)

11
Noggit / Re: [QUESTION] What is wrong with Noggit 1.2
« on: November 11, 2012, 09:33:43 pm »
since SDL 1.2 you can´t run Noggit and Modelviewer at the same time over the same wow folder.

Just use one WoW for Noggit and one for Modelviewer.

12
Noggit / Re: [SOLVED]  how to fix a corrupt ADT?
« on: November 10, 2012, 08:18:42 pm »
strange. I have the newest feutures.

I should donwload 1.2 again ;D

13
Noggit / Re: [QUESTION] how to fix a corrupt ADT?
« on: November 10, 2012, 02:12:29 pm »
Found an old backup of the world. so solved.

14
Noggit / Re: [QUESTION] how to fix a corrupt ADT?
« on: November 10, 2012, 11:20:47 am »
Yes I´m sure.
I already tried Fileinfo but in wont create an text file. On other ADTs Fileinfo works pretty nice

15
Noggit / [SOLVED]  how to fix a corrupt ADT?
« on: November 10, 2012, 10:10:24 am »
Good morning all together.

Since my last edits on my map an ADT file where I didnt changed anything is corrupted.
I always get this error:
Code: [Select]
(errorHandling.h:64): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".

Here is the whole log file:
http://pastebin.com/bFQNpxQV

There aren´t any m2s or wmos on this ADT.

I can´t open the file with any program. So how can I find the bug and fix it?

Thanks in advance.

Migaoli

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