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Topic: Adding ground effects? (Read 4835 times)
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Adding ground effects?
«
Reply #15 on:
July 28, 2012, 11:10:03 am »
It crashs some adts. I have now fixed 9 and it crashs 2.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Norimar
Registred Member
Wiki Incarnate
Posts: 156
Re: Adding ground effects?
«
Reply #16 on:
July 28, 2012, 12:20:46 pm »
On 2 adt's it works after a few trys. But i'm tierd to do this on 7 other adt's too... Bugfixing or trying to get something to work costs a lot of my nerves and destroys all the fun on worldbuilding.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Fidena
Registred Member
LUA Script Tinker
Posts: 44
Re: Adding ground effects?
«
Reply #17 on:
July 28, 2012, 07:54:48 pm »
After a few tries? Does that mean I should put it through the fixer a few times?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Norimar
Registred Member
Wiki Incarnate
Posts: 156
Re: Adding ground effects?
«
Reply #18 on:
July 28, 2012, 08:08:44 pm »
Dont know, I just repeat the whole story. For me:
1. Saving the ADT with tbc noggit
2. Saving with wotlk noggit
3. adding groundeffects + fix
4. allwater
5. mpq
6. test
To much work for 7 adts..
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Adding ground effects?
«
Reply #19 on:
July 28, 2012, 08:20:01 pm »
Quote from: "Norimar"
1. Saving the ADT with tbc noggit
5. mpq
These two steps are useless. First of all, you should use the latest version right away. Also, you may want to use the no-mpq-hack.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Norimar
Registred Member
Wiki Incarnate
Posts: 156
Re: Adding ground effects?
«
Reply #20 on:
July 28, 2012, 09:10:00 pm »
The problem is: I cant open the ADT with 3.3.5 noggit at all,.. just adt for adt (if i load all, it overloads or crashes something. Maybe some missed gameobjectpaths... dont know.)
But I will take a look about this no-mpq hack thinks.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Adding ground effects?
«
Reply #21 on:
July 29, 2012, 01:11:55 pm »
The no mpq hack have nothing to do with ur problem. Its only that wow loads all files inside the app folder. And its a matter of taste if you like this. I dont.
I think the onyl way to get this proble is to collect some adts before fix and after and someonce that coded the fix tool should have a look at the adts wahts going wrong.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Norimar
Registred Member
Wiki Incarnate
Posts: 156
Re: Adding ground effects?
«
Reply #22 on:
July 29, 2012, 01:52:54 pm »
Steff, is there no way to delete textures? : /
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Adding ground effects?
«
Reply #23 on:
July 29, 2012, 06:38:49 pm »
I dont know one. But ist only a link to a texture so not bad.
Perhpas Futa can. I dont know if there is a function to delete them. Again never needed so never tried.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
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Modcraft - The community dedicated to quality WoW modding!
Forum
Content creation
Level Design
Adding ground effects?