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Messages - j4ckor

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1
"Retro-Porting" / Re: [Release] WoD Character Models (CL, BC, LK)
« on: June 24, 2020, 11:57:42 am »
Hello :)
I'm testing the wotlk patch rn and it's a greaaat work!
I've read the thread and I saw you fixed the emote sound on belfs, but seems emote sounds for /say haha and /say lol still not working
I noticed also at character creation, that there are only 3 skins color available for bloodelf f?
Thanks in advance

2
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: July 05, 2017, 01:01:27 pm »
Yes, we fixed the issue ^

3
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: July 03, 2017, 03:05:35 pm »
I think its intended

4
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: July 02, 2017, 09:30:27 pm »
The work is absolutely awesome as all know :D merge it! :P <3

5
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: June 30, 2017, 08:54:18 pm »
Thx Finsternis, as always <3

6
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: June 29, 2017, 10:38:10 pm »
Thx for the answer :D
Well, yes I think it's too big even the weapon when in hand, not only when sheated :D
My poor belf paladin must hold her gigaultraBIG glorenzelg in her hand when fighting and she's smaller than the weapon..it's kinda weird :P
I can try the edited version when ready, let me know :D

7
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: June 29, 2017, 09:23:48 am »
Ye, i know that.
I was asking because I think weapons were perfect in the previous releases of the mod. Tiny? Nah, just perfect on the model.
Since also the blizz user base had a huge debate on belf f weapon scaling "feature" (https://eu.battle.net/forums/en/wow/topic/17615241816), i was indirectly asking if it's possible to re-use the old weapon scaling.
I cant really look at my belfs, expecially the two-handed spec ones, which carry swords longer than their bodies

8
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: June 28, 2017, 06:12:13 pm »
Hey :D
You managed to understand why weapon scaling is so...huge on blood elf female? :D

9
Ok my friend, thanks for the answer :-)

10
Hey D:

I want to report two issues found.
First one is about the sprint animation (druid cat form): http://imgur.com/a/edxsB
The "speed" trail appears on the head.

Second one is about some texture error or conflict. Dunno.
http://forum.warmane.com/showthread.php?t=342158&p=2822306&viewfull=1#post2822306

11
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: June 04, 2017, 02:53:12 pm »
It's still very big on blood elf female :-(
The weapon has almost the same height as the female blood elf :-D She should not even have the strength to raise the sword :D

12
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: June 03, 2017, 08:15:12 am »
Hi :-)
It has beeen reported that the Shadowmourne's proc "explosion" has been fixed with that new fix.
The weapon scaling issue on Blood elf female is still there
Thanks for all the work <3

13
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: May 14, 2017, 03:15:27 pm »
Hey :-D
We have another report (related to the "over-size"issue)
http://forum.warmane.com/showthread.php?t=342158&p=2803597&viewfull=1#post2803597

14
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: May 08, 2017, 05:39:00 pm »
ahah no i mean, ill check for ur next update :D

15
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: May 08, 2017, 01:11:05 pm »
Okey,
i will check for the update and will tell you if the smourne explosion its fixed consequently to the lower weapon scale

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