Greetings !
I have managed to run 100% certain breeds / WOD for Wotlk models , reducing the number of polygons whose Blender.
For example , the Blood Elves now have all their hair. But male hard, since reducing their polygons, is to lose the grace of their hairstyles ( As high ponytail )
Here's the BE Female with all hairstyles!
But my question is when I look at the next problem ... A Cape:
I saw the model in the WMV , because i think maybe was a broken texture, but it's not. All the Geosets works fine.
So, I was reviewing textures Cape, and I find that selecting Layer 60 in conjunction with the 50 shows .
In WOD layer styles there are more than Wotlk so you could see , but could well be wrong
So not really know what would be the problem this time.
If anyone knows , I thank you in advance for your response.
PS: I don't touch the polygons of the cape!