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Author Topic: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.3.5a  (Read 62992 times)

PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #150 on: February 05, 2015, 09:08:53 am »
Wow.... I'm quite shocked and surprised people are still using my old stuff as well as talking about it, I feel sort of honored XD

Too bad Draenor has so many issues with it, unless someone figures out how to expand the amount of memory the WoTLK client can allocate, it'll be a pointless port since the game client crashes when it tries to allocate 1.8gbytes or more.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Valkryst

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #151 on: February 05, 2015, 09:20:36 pm »
Quote from: "PhilipTNG"
Wow.... I'm quite shocked and surprised people are still using my old stuff as well as talking about it, I feel sort of honored XD

Too bad Draenor has so many issues with it, unless someone figures out how to expand the amount of memory the WoTLK client can allocate, it'll be a pointless port since the game client crashes when it tries to allocate 1.8gbytes or more.

=P If you ever get some time, can you check over the copies or the files that I have hosted to make sure that they're the correct ones? I wouldn't want to be handing out an old or defective copy.

Check out this page. It's possible to patch an executable to use more than 2GB of RAM.
« Last Edit: February 06, 2015, 02:36:42 am by Admin »
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phantomx

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #152 on: February 05, 2015, 09:35:31 pm »
Quote from: "Valkryst"
It's possible to patch an executable to use more than 2GB of RAM.

I can confirm this I just went around all of draenor and got up to max 2GBs of ram usage and no crash as well as going to places that would crash because of to much ram usage.



Here you can download my patched Exe.

http://puu.sh/fwcb3/3945d3b263.7z
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
[wimg]http://i.imgur.com/6fxUQL1.gif[/wimg]

PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #153 on: February 06, 2015, 04:09:47 am »
Quote from: "Valkryst"
Check out this page. It's possible to patch an executable to use more than 2GB of RAM.

HOLY BALLS!!!! ..... Your D1CK, My Mouth... You deserve it!!! , now with niceties aside XD...

Used 2.4 gigs at the most.



I've started liking Panoramic screenshots lol, it's like a medium between normal screens and a video.  Anyway thanks a ton for the tip Valkryst!! You're the best!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Valkryst

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #154 on: February 06, 2015, 04:13:39 am »
:D Always thought that this was pretty-common knowledge in modding circles. I guess this makes a few more things possible on WotLK?

No probs, those panoramas might make good wallpapers on a dual/tri-monitor setup.
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PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #155 on: February 06, 2015, 04:19:31 am »
Quote from: "Valkryst"
:D Always thought that this was pretty-common knowledge in modding circles. I guess this makes a few more things possible on WotLK?

No probs, those panoramas might make good wallpapers on a dual/tri-monitor setup.

The only time I had used something to expand the memory usage was back in 1998/1999 with the Need For Speed 3 and 4 games to allow higher polygon cars but that supposedly used a Proprietary patching on the executable..... however looking at the patcher now and what it did, it's the same thing.  I just wasn't aware it was a global thing.

Atleast now I can do ground effects whereas previously, it would just crash way too often. XD

Oh and the files you have of mines are correct. :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

sujezz

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #156 on: February 06, 2015, 04:54:17 am »
Anyone maybe have the .sql that will only add cata/mop to database possibly with their id (seeing as none of them is in 3.3.5a database). Last update to database is one day old and I don't really feel like messing up a database just to find out if it's fun.
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Valkryst

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #157 on: February 06, 2015, 04:25:16 pm »
Quote from: "sujezz"
Anyone maybe have the .sql that will only add cata/mop to database possibly with their id (seeing as none of them is in 3.3.5a database). Last update to database is one day old and I don't really feel like messing up a database just to find out if it's fun.

Just make a backup of your database before testing things out.
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Bedroom

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #158 on: April 12, 2015, 07:49:33 pm »
Could someone reupload the SQL Files, or is there another link for them? Page seems to not work.. 404'd. Makes me one sad modder. :P
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #159 on: April 12, 2015, 08:11:31 pm »
Quote from: "Bedroom"
Could someone reupload the SQL Files, or is there another link for them? Page seems to not work.. 404'd. Makes me one sad modder. :P
I don't remember ever making SQL Files for this release.  If someone made SQL files for it, that's outside of my release.  

I left pretty clear instructions on the original post. If you don't know what to add to your `instance_template` , just grab any dbc editor/viewer and look at the Map.dbc file from the MPQ file(don't remember which one contained it but only one of them had a Map.dbc) and see which ID's you'd like to add to your SQL Table and do it. THen remember to take copy the dbc out and put it into your Core's DBC Folder as my original post says to do.  then restart your world server.

For port coords, one of the MPQ's has a WTF Folder, inside of there has various port coords for various maps. They are not made by me, they came from the MoP MPQ files.

If you need to download the MPQ Files, go here:
http://adf.ly/w9AuN

it'll lead to http://mmfilez.tk/atbox-huge9gbrelease-torrent.rar (which won't work if you click on it because it requires the AdFly token from the link above it for the webpage to show up.)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alice

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #160 on: April 16, 2015, 03:13:16 pm »
Is it possible to edit these maps using Noggit? and how?
BTW thanks for sharing this amazing work.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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« Reply #161 on: April 16, 2015, 04:45:07 pm »
Quote from: "Alice"
Is it possible to edit these maps using Noggit? and how?
BTW thanks for sharing this amazing work.
Not this set, this was when I was still using Will's ADT converter and before I looked into getting WMOs to work in Noggit.  Will's Converter sets a lot of the data in a manner that Noggit doesn't read too well, the game client has no issues with it.  I've made my own converter now which I'll probably put out soon, already put out the wmo conversion script that'll set MoP and most of WoD's WMOs up so they'll work in Noggit.  

The ADT Converter is a bit of wild beast, pretty straight forward but I still need to make documentation on it for the average user(s).  Just because there are tools to do things, don't think it's a quick task, it's faster than trying to do it by hand and WAY Faster than it took for the me to create the macros for it but you would still have to do some work on your part. :D

If you want a noggitable map, I just put out the Tanaan Jungle map from 6.2.0 PTR a few hours ago, it's over at:
viewtopic.php?f=93&t=9101
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Alice

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #162 on: April 16, 2015, 11:36:48 pm »
Ok, i'll be waiting for your converter. See you!
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PhilipTNG

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #163 on: April 17, 2015, 05:50:09 am »
Quote from: "Alice"
Ok, i'll be waiting for your converter. See you!
You know I wasn't expecting that response XD, most people that hear they have to do their own work usually turn tail when things like that are mentioned.  I should put it within 24 hours, I just gotta make a few changes to it and add some documentation.
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Bedroom

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Re: [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.
« Reply #164 on: April 18, 2015, 11:42:22 pm »
Quote from: "Valkryst"
I've downloaded and re-uploaded all of the patches and required SQL files to my server. The links are as follows, but please note that you need the .sql files for any of this to work as far as I know.



Phillip, these where what I was talking about. Seems Valkryst had uploaded the SQL files for the patches you've created, but they no longer work. or something.. If I new how to create the SQL's myself I would sure as in hell do it.. But I have no clue as to how to do it..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »