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Topics - Selaya

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Miscellaneous / Edit devault CVar values
« on: May 28, 2017, 03:01:11 pm »
Hello,

I've found out how2 edit the default keybinds, now I'm looking for the default CVar values (ex: cameradistancemax), does any1 perchance know where to look for?

2
Miscellaneous / [WotLK] edit default key bindings?
« on: February 04, 2017, 06:00:35 pm »
Hello Dears,

simple question, is it possible to edit the default key bindings that ship with the game, and if yes, where?
It`s annoying that whenever I make a new account/try out a new server I have to spend 15mins customising those default binds, so it would save me a lot of time if I could just customise the default bindings into something more suitable to me.

3
Miscellaneous / [Question] Location of a String
« on: May 21, 2016, 07:32:18 am »
Hello,

quick and simple question as I don`t wanna be delvin` .dbcs for the rest of my life,
I`m looking for the location of the tooltips for the PvP-enabled faction icons, like this http://fs5.directupload.net/images/160521/525ua3q9.jpg

Can anyone hook me up on this?

<3, Sela

4
Hey Dears,

as you probably know the wow client enforces a two consecutive characters limit for character and guild names (ie, you can name a toon named aabaa, but not aaaba, aaabaa or aaaaaaa), and I`d like to ask whether it`s possible, and if yes how to remove this restriction.

<3, Sela

5
Texturing and 2D Art / [?] Forsaken bones
« on: January 02, 2015, 02:40:08 pm »
Hey Dears,

I`ve got a small question, how exactly is the Forsaken bones` showing instead of the armor textures (you know, the legs and arms will show bones no matter what, even though your chest, legs would cover them, ie are textured in that area) working, and could this be applied to the other races as well?

<3, Sela

6
Miscellaneous / Modified Character creation/selection screen lighting
« on: October 12, 2014, 07:37:06 pm »
Hey Dears!

I`ve encountered a, well rather weird problem when I was trying some character creation screen swaps:
[attachment=0:41pvzl0r]1.jpg[/attachment:41pvzl0r]
these obviously don`t match the original lighting


I`m using the well 'stupid' method (like this viewtopic.php?t=165&view=next), is there no way to change the pointers (in the .dbcs or w/e) so that the human actually will use the UI_Orc instead of the UI_Human?

<3, Sela

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