nohup bash -c "while true; do ./worldserver; done"
Why would you want a interface?
Because I'm still looking for scripting @ Lua.
Quote from: "Krang Stonehoof"Because I'm still looking for scripting @ Lua.Wrong answer.
Quote from: "stoneharry"Quote from: "Krang Stonehoof"Because I'm still looking for scripting @ Lua.Wrong answer.Why?
QuoteLua is actually crap, and let me elaborate (and I'm not talking about Eluna, but Lua for WoW scripting in general): In ArcEmu at least, it can cause random crashes, and is limited as fuck. Why not script in C++, it's more (and I MEAN A LOT MORE) efficient, you have all commands/functions available, it's not limited at all. These being said, Lua sucks, and should only be used on the following things: kill yourself.Because the ArcEmu Lua implementation is poor, and the developers have openly shown what needs to be rewritten and why it is crashing. You can't say Lua is bad just because ArcEmu have not implemented it properly, that's like saying Java is terrible because Minecraft has terrible performance.And programming in C++ is incredibly slow (in terms of development time) compared to any scripting language. Lua has such a high performance in processing that you will never have any detrimental effects on modern hardware for WoW either.QuoteArcemu is not a "wrongly programmed" emulator at all really nor is it outdated in any way at all and even if it was, AC-web people would not be able to judge anything like that. Please elaborate.Arcemu is a great server who at least have a community of people that know what they are doing.No it's not. It REALLY is not. I have administrated and developed on all of the three core emulators and have more experience than most people here, having been in emulation actively since 2006-07.Antrix, Ascent, Hearthstone, Aspire, ArcEmu and whatever fork you want to name. They ARE and WAS terrible. They were put together by amateur developers hacking together features in the aim of getting quantity over quality.I mean, just look at the spell system. It reads spell descriptions and applies effects based on the string patterns found.Then look at the event manager, that also has constant stack corruptions.Then look at the coding conventions used - little consistency due to the nature of how it was developed. There's barely any OOP even used, instead we have 9k line classes.People who say it was good live in a world of nostalgia. As early as mid-TBC everyone was migrating to Mangos based emulators.ArcEmu hasn't even been actively developed in many years now.The community was good, but also amateur. Do you not remember the "Burlex Goat Scripts" and other silly community collaborations? These were terrible, by people who produced shitty code. It was fun. It was not good.It meant that one average developed could do what hundreds could not and was worshipped as a god like character.Just go on OwnedCore and look at the threads from the time.
Lua is actually crap, and let me elaborate (and I'm not talking about Eluna, but Lua for WoW scripting in general): In ArcEmu at least, it can cause random crashes, and is limited as fuck. Why not script in C++, it's more (and I MEAN A LOT MORE) efficient, you have all commands/functions available, it's not limited at all. These being said, Lua sucks, and should only be used on the following things: kill yourself.
Arcemu is not a "wrongly programmed" emulator at all really nor is it outdated in any way at all and even if it was, AC-web people would not be able to judge anything like that. Please elaborate.Arcemu is a great server who at least have a community of people that know what they are doing.