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Author Topic: ArcEmu 3.3.5 Restarter?  (Read 3375 times)

Krang Stonehoof

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Re: ArcEmu 3.3.5 Restarter?
« Reply #15 on: December 28, 2014, 01:26:36 am »
I know these things. But everyone's just talking about how bad it is, not telling us what other options are out there. If you're going to a guy at an Apple store and you're telling him how bad iMacs are, it won't help him, he will just be confused. Give us (By us I mean the people who still use ArcEmu) other options.

Personally I don't really want to change it because I'm in emulation since 2009 or so and I know ArcEmu perfectly, and Lua too.

But if you would be able to say why I should choose Trinity, how I can still do the stuff I could on ArcEmu in Lua, on a Trinity, it would probably change my mind and I will move to Trinity.

I'm actually looking to do a custom expansion, that would mean to have scripted quests, custom dungeons and so many other stuffs I doubt I will be able to do without Lua. (Yes, C++, but I'm looking to start as fast as I can the development. There won't be that much time to learn to do these things, even if I know basic C++).

And there are many other things that you can explain us instead of letting us know a few things we know already.

I would really like to read a few tips & tricks about how I can go from ArcEmu to Trinity and still be friendly with almost everything there.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stoneharry

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Re: ArcEmu 3.3.5 Restarter?
« Reply #16 on: December 28, 2014, 11:19:28 am »
Trinity does not have the same stability issues and bugs, though the code is still relatively bad in a lot of places. Continuing to use ArcEmu because you 'like it' doesn't not make any project using it doomed to failure. You simply can't run a server on it.

As I said originally - Lua should not be a requirement. It has been noted that a Lua engine has been implemented pretty well to mangos and trinity now.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Magnus

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Re: ArcEmu 3.3.5 Restarter?
« Reply #17 on: January 11, 2015, 11:36:12 pm »
I had for about a year a productive ArcEmu server and was quite involved in ArcEmu development team. We provide till today one of the last official ArcEmu DB (LoE DB).

However I only can say: Forget ArcEmu as fast as possible.

- The project development is defintly stopped since 1 year.
- ArcEmu is full of bugs and unfinished stuff. Lua is bad implemented.
- Players will not accept so a lot of bugs.

- Scripting in Trinity in C++ is as easy as scripting in Lua in Arcemu.
- If you still like to script in Lua you can use Eluna, but I don't see any reason for.
- Learning curve to migrate to TC is low, the database is similar.
- TC is programmed quite clean and has much more functionallity than ArcEmu.
- It's years ahead of ArcEmu.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »