This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Romzarah

Pages: [1]
1
Miscellaneous / Anyone know how to make a building a Inn?
« on: April 19, 2014, 03:38:12 pm »
Is it possible to make a building or tint a Inn with rested ? And what would I need to do to make it work?

2
Tutorials / (Tutorial) Custom Armor Sets (Icon Change)
« on: April 09, 2014, 05:26:54 pm »
Part 2

This all came about when I found that Bliz only has 5 peace armor sets for the Death Knights in 3.3.5
So using the method here viewtopic.php?f=26&t=7627 I made a 8 peace set, and looking at the icons for the set, I didn't like some of the icons. They looked like junk drop item icons, so I started working on changing them.

For Trinitycore 3.3.5

Tools I used
mpqediten32
mydbceditor
MyWarCraftStudio
MySQLYog

Now that you have made your custom armor set and are ready to change the icons, we start by opening the MPQ files found in your dataenUS or what ever yours is. The files that have icons in them are.

locale-enUS.MPQ
patch-enUS.MPQ
patch-enUS-2.MPQ
patch-enUS-3.MPQ

Some of these have 2 icon folders and some only 1. Lets start with the helm. Search these MPQ files for a icon you want to use and write the icons file name down.
Backup your ItemDisplayInfo.dbc file found in your core dbc folder and open it with mydbceditor. Open your MySQLYog and find your helm from the custom armor set you have made in the item_template. Look for the displayid number and write it down.

Now with your mydbceditor click the top line in the list and then the edit link at the top of the window. In the menu drop down click the search link and type in the displayid you have from the helm in your MySQLYog item_template. click ok to search for this display id. You should see the helms info in the line it jumps to. Go to edit at the top again and click in the menu the "Copy line to" link and in the popup window put in a unique id number. For this guide something like 68780 will do. This number will become your display id for your helm in your item_template.

A new line will be added to the bottom of the db with your new display id. Now all you need do is edit column 6 with the name of the icon you found in the MPQ I had you write down.

Save the dbc and copy it to your core dbc folder and copy it to mpqediten32workDBFilesClient folder.
Make a patch.. Delete your cash and go to your MySQLYog and change the displayid of the helm to your new display id you made in the dbc. Reboot the sever and look to see if your icon is what you wanted it to be.

I found that some of the icons in the MPQs don't work and will show as a ? mark, so you have to try others if you have this happen, just change the icon name in your ItemDisplayInfo.dbc till you get one that works. Most the icon work so you should find good ones easy.

There is 2 ways to change what icons will show on your armor set.

1 you can find icons you want to use in the MPQs and extract them, rename to the name of the icon you want to replace and put in a patch in mpqediten32workicons. or.

2 The one I gave here.

The 1st one will make all the icons on all armor of that type change to the new one, so any helm that used for example INV_Helm_05 in the game will now look like the one you picked from the MPQ.

The 2nd one, only your custom display id number is using the icon you picked and any other that bliz used it on.

Hope this helps anyone that wanted to change icons but haven't tried.

Thanks for reading.

3
Tutorials / Tutorial Custom Armor sets
« on: April 05, 2014, 04:55:41 pm »
Part 1

Plan your armor set.. What class it will be for, what class spells you want the set to have on it. Find all 8 matching items for the set. Plan the sets item numbers you will use to bring them in game. And a good Name for the set. And don't forget to write down all the display ids of the items for the set to use when to make the SQL. You can view this vid for ideas on sets!

3.3.5 only
Trintycore

Tools you will need!

Mydbceditor
MySQLYog
mpqediten32

Now you are set to start building your set. 1st copy and keep a backup of your itemset.dbc. Then open the itemset.dbc with Mydbceditor and find a 8 peace armor set that you want to model your set from.

Brake down of the columns

1-2    Set ID Number and Name
18    don't touch
19-27    Item ID numbers for the set
28-43    Used for the spell ids that will show up on the armor set as you add them.
44-51    Used to set when the spells activate as you add parts of the set.
52-53    unknown

I would not try to add more spells or armor items to the set than what the set you modeled from has on it. Try at your own risk

Plan your set ID number so as not to overwrite an existing one.

Click on a set you want to model from and at the top of the window click edit.  On the drop menu, click on "copy line to" link. In the box popup type your unique ID number and click the OK button.
The new line will be added to the bottom. Rename the armor set in column 1-2. If you have planed your sets Item ID numbers you should now use them to replace the item numbers in column 19-27.
You can use this db to find the spell ids you want your armor to have as you put them on.
Add the spell ID numbers to column 28-43

Save and part 1 is done.

2nd
Open your MYSQLYog and find the item_set_names db and open it.
If you planed your set you should know what item numbers and item names you will be using..

List of InventoryType
helm    1
shoulders    3
chest    5
wrist    9
hands    10
belt    6
legs    7
feet    8

Now its time to make your armor set. You can build a SQL, or go to the item_template with MYSQLYog and inter the info by hand. Or you can use a site like this one. http://wow-v.com/ If you use this site to make your armor, in the part where you add the set ID , use your unique ID number. It will say when you submit it that the set ID is invalid, but it will work anyway after you complete all the work of running the SQLs into the database and make the patch.

3rd
you will need to make a patch so your armor will show the set item info you made.
Copy the itemset.dbc you edited to your Core DBC folder and mpqediten32 work/DBFilesClient folder and create your patch, add it to your data folder and test it in game.

For Icon changes see Part 2 here viewtopic.php?f=26&t=7650

Hope you find this useful, thanks for reading!

4
Modelling and Animation / [REQUEST] Pandaren NPC patch
« on: December 15, 2013, 06:12:57 pm »
Not looking for playable race..
Just want to have the Pandarens as NPCs to add to the game.. Can anyone make a patch?

Thanks for reading.

5
Level Design / (SOLVED) Anyone know how?
« on: December 07, 2013, 05:58:51 pm »
Anyone know how to get to Eversong Woods maps with Noggit 1.3?

The Eastern Kingdom map in the menu don't have the north half and I don't see it anywhere in the menu.

6
Noggit / Something that would be great for next rev of Noggit
« on: December 07, 2013, 05:07:49 pm »
Would be great if you added a Minimap tool.. So all the user needed to do is go to each adt map and click the make Minimap link and Noggit auto centers and at the right elevation and orientation, takes a screenshot the right size..

By the way. Noggit is a great tool, just takes time to learn it.

7
Level Design / [QUESTION] How can I make my map edit set to instance?
« on: December 05, 2013, 03:18:43 pm »
If you have downloaded the Emerald Dream patch you will find that it is set as an instance. I would like to make my map edits this way..
Can anyone point me the right way? Thanks.

Pages: [1]