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Messages - Romzarah

Pages: [1] 2 3 ... 5
1
"Retro-Porting" / Re: 2.4.3 wont read my custom patch?
« on: November 29, 2015, 03:01:55 pm »
Did you try a letter in place of the number in your patch name?

2
Serverside Modding / Re: [QUESTION] SmartAI problem
« on: November 27, 2015, 10:24:42 pm »
The only way I ever did a NPC moving is with way point commands.. Don't think that will help you much..

3
Serverside Modding / Re: [QUESTION:WotlK] Editing spell power on items
« on: November 24, 2015, 07:29:58 pm »
I use this site to speed up creating items.. When using this site, the items have the icons I chose wile the items are in my bags or on the chr.. Though you will see the red question mark when dragging the items.. You will also have to drag items like armor and rings to the chr card to equip them.. This site will generate a SQL file for you to run in your SQLYOG or what ever you use...

http://wow-v.com/

You can also read my / Tutorial Custom Armor sets to see how useful this can be..

viewtopic.php?f=26&t=7627

and (Tutorial) Custom Armor Sets (Icon Change)

viewtopic.php?f=26&t=7650

4
Serverside Modding / Re: [QUESTION:WotlK] Editing spell power on items
« on: November 23, 2015, 08:58:37 pm »
I rarely edit bliz items.. It is more fun to make your own..

5
Serverside Modding / Re: [QUESTION:WotlK] Editing spell power on items
« on: November 22, 2015, 08:15:01 pm »
In one of the Stat _Type box's put 45, in the Stat _Value box next to it put the number you want.. Example 280

I am using SqlYog, you can do this in Sql script.

6
Miscellaneous / Re: How to create a custom class???
« on: November 18, 2015, 01:56:37 pm »

7
Miscellaneous / Re: [QUESTION] add stable slot
« on: August 15, 2015, 06:15:34 pm »
I asked this same thing some time ago.. May not have been on this forum, but here is what I found out..

The reply I got was a post of code to run before you compile the server.. You can't add slots as far as I know after it's compiled..

You should search all Trinity forums you can find for this posted code.. Good luck..

8
Miscellaneous / Re: [Question] Removing instances
« on: July 31, 2014, 03:09:24 am »
If your asking about old Hyjal, the one that has nothing in it, it is not a instance. I have been trying to find a way to make it one for months, but no mater what I do it never acts like a instance.

9
Hi MR. Farrare

Find out what your maps zone id is and add a line in the game_weather db using something like SQLYog.
If I remember right, you can edit the zone id with noggit. I never tried it yet, all I have worked on has been revamps of existing maps. But I did turn on weather in some maps that did not have any by adding lines to the game_weather db.

edit

I see you are trying what I was thinking may solve your problem, hopefully someone has the info you need to set your zone id.

10
Have to tried adding your map zone to the game_weather dbc?

11
Tutorials / Re: [TUTORIAL] [LUA] XP Bar after Level 80.
« on: May 18, 2014, 02:05:09 am »
Making it work with the ReputationFrame.LUA as in this guide would be better than X-Pearl. Didn't like the xp bar addons I have tried.

But thanks for the reply!!

12
Tutorials / Re: [TUTORIAL] [LUA] XP Bar after Level 80.
« on: May 17, 2014, 04:14:52 pm »
Anyone got this to work? If so, what am I missing?

13
Serverside Modding / Re: [QUESTION] NPC - Weapon
« on: May 09, 2014, 02:08:40 am »
I use MySQLYog to edit a lot of things, if you are using another program maybe you should look into MySQLYog.

I create NPCs all the time and add the weapon equipment that they will be holding..

creature_template  go all the way to the last column on the line of the NPC you want to add the id number and count back 5 columns to the equipment_id column.

Also I am working on a 3.3.5 core trinity.. Other cores you will have to ask for that cores info.

14
Serverside Modding / Re: [QUESTION] NPC - Weapon
« on: May 08, 2014, 04:52:11 pm »
Your equipment_id column should be the 5th one from the end of the line.. I have found that some things don't show up like bows and I have tried 5 or 6 ids found on npcs with bow ids.

Are you using ids from existing npcs? Or are you using display ids from items in the item_template?

You should only use ids from existing npcs.

15
Real nice.. Wish you could go inside the buildings..

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