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Topics - pallam

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1
Serverside Modding / [C++] [WotLk] Strange Bug
« on: December 10, 2016, 10:26:27 pm »
Hi there!
I got a problem - I bought a new server machine and tried to install my server on it. It compiles, but if u try to use any command - get crash.
Crash log in [attachment=0:206sgsjw]attachment[/attachment:206sgsjw].

Anybody know, how to cure this?

2
"Retro-Porting" / [QUESTION] [Leagion] -> [WotLk] WarGlaves Rotating
« on: December 02, 2016, 10:22:39 pm »
So, get a little question - how to create a two models of warglaves? For RightHand and for LeftHand?
We can get from Legion only RH model. I need to rotate it for LeftHand - what I need to use? (I don't wanna break a animations..)

3
Miscellaneous / [QUESTION] Custom SubClass weapon animation
« on: April 25, 2016, 07:40:17 pm »
I'd get a problem with creating a new subclass weapons.
It's works and looks fine, but when i start attacking anything - i see the animation like anim without any weapons.
For my weapon I copy-pasted a 1h swords in ItemSubClass.dbc. Create a new skill and spell, to "notbadredtext" like this topic viewtopic.php?f=12&t=10360

But i stopped by animation issues, any help there?

4
Miscellaneous / [SOLVED] [QUESTION] Targeting(?) in spells like talents
« on: December 08, 2013, 08:56:43 am »
Hello everybody.
I try to add a new tallent, spell=18827, but i can't find anything, how to target my spell on spell like spell=47864. I try to read this spell in spell.dbc, skilllineability.dbc, etc.
Any ideas, how to target?

5
Noggit / [QUESTION] Poor extraction VMAPS
« on: June 30, 2013, 11:29:10 pm »
Hi all!
I'm sorry for my bad eng, but i have a problem.

Today I complete to do my own island, and when I want to extract VMAPS for server, i do it. But in island, and anywhere in ADT, i didnot find any collisions (I can blink to spawn objects). VMAPS don't work. If anybody came across this problem, help me pls.
Noggit SDL 1.3, map - EK.

Thank you for your attention.

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